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      <title>Making Light :: Internet Time-wasters II :: comments</title>
      <link>http://nielsenhayden.com/makinglight/archives/009233.html#comments </link>
      <description>Language, fraud, folly, truth, history, and knitting. Et cetera.</description>
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      <title>Internet Time-wasters II</title>
      <description>As if I needed something else to distract me from what I should be doing.... From the comments in Internet...</description>
      <content:encoded>As if I needed something else to distract me from what I should be doing.... From the comments in Internet...</content:encoded>
      <link>http://nielsenhayden.com/makinglight/archives/009233.html</link>
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         <title>Internet Time-wasters II -- comment #1 from CosmicDog</title>
         <description>comment from CosmicDog on  1.Aug.07</description>
         <content:encoded><p>Thanks, Jim.</p>

<p>We writers always something to do other than writing, otherwise we wouldn't be <em>real</em> writers.</p>
	 <p>Posted August  1, 2007  6:07 PM by CosmicDog</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 18:07:17 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #2 from Kathryn from Sunnyvale</title>
         <description>comment from Kathryn from Sunnyvale on  1.Aug.07</description>
         <content:encoded><p>Oh, shiny! Sure, friendly-looking elves, I'll come  dancing under the hill with you...</p>

<p>Per the ITW I thread:<br />
via lifehacker:  <a href="http://www.lifehacker.com/software/feature/geek-to-live-ban-timewasting-web-sites-146448.php" rel="nofollow"> Ban Time Wasting Web Sites</a>.</p>

<p>Of these, I can recommend through experience:<br />
* <a href="http://pageaddict.com/download.html" rel="nofollow"> PageAddict</a>. Measures and/or limits how much time you spend on different types of sites. You set the limits, so that "work research" sites are unlimited but "blogs" are 1 hours a day, say. Useful for learning exactly how much time you're spending and where.</p>

<p>[you discover you can edit the time limits in Pageaddict]</p>

<p>* <a href="https://addons.mozilla.org/en-US/firefox/addon/4476" rel="nofollow"> LeechBlock</a>, which you set up to limit access to websites by hour and by day. For example, no blogs and no PageAddict before 5pm on weekdays, but no limits on weekends.</p>

<p>[and if that doesn't work]</p>

<p>* <a href="http://lifehacker.com/software/greasemonkey/invisibility-cloak-update-149252.php" rel="nofollow"> Invisibility Cloak</a>, a greasemonkey script, which makes a site invisible to you until the time you've specified (25 O'clock = not ever).</p>

<p>That reminds me, I should go look at my Pageaddict et. al., files. Gosh, how funny-- for some reason I put in all the sites from the first ITW. I wonder why? They can't be that bad, can they?</p>

<p>As I said then, there's going to be a book not published next year, filled with all the stories unwritten this year because of these websites*. But that's ok: that book wouldn't have been read, because the readers were trying for a  perfect score. </p>

<p>* If you are an author, please install these programs.</p>
	 <p>Posted August  1, 2007  6:47 PM by Kathryn from Sunnyvale</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 18:47:06 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #3 from Konrad</title>
         <description>comment from Konrad on  1.Aug.07</description>
         <content:encoded><p>And here's <a href="http://jayisgames.com/tag/towerdefense" rel="nofollow">another list</a> (with some overlap).</p>
	 <p>Posted August  1, 2007  7:21 PM by Konrad</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 19:21:51 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #4 from mjfgates</title>
         <description>comment from mjfgates on  1.Aug.07</description>
         <content:encoded><p>Hi, my name is Michael.</p>

<p>I first realized that I had a problem when I stayed at work until seven o'clock trying to get past that flying wave, you know, #78...</p>

<p>No, I didn't think to put the freeze towers only on the left/right guys, so that the swarmers would only have to cope with the one set of targets at a time.. </p>

<p>um, excuse me, I've got to go home now.</p>
	 <p>Posted August  1, 2007  8:06 PM by mjfgates</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 20:06:52 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #5 from Mary Dell</title>
         <description>comment from Mary Dell on  1.Aug.07</description>
         <content:encoded><p>I just have to put in a good word for <a href="http://www.reflexive.com/TastyPlanet.html" rel="nofollow">Tasty Planet,</a> in which you are a single-celled organism that eats things.  You get bigger as you eat, and so you can eat bigger things <a href="http://farm2.static.flickr.com/1150/886399550_5458928d14.jpg?v=0" rel="nofollow">(screen cap)</a>, including cats, cars, police officers, and so forth.  You can play free for an hour, so if you just promise yourself you won't buy it (only 20 bucks) after your hour is up, it's safe!</p>
	 <p>Posted August  1, 2007  9:17 PM by Mary Dell</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 21:17:56 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #6 from Greg London</title>
         <description>comment from Greg London on  1.Aug.07</description>
         <content:encoded><p>My favorite defense games of this style are <a href="http://www.addictinggames.com/shockdefence.html" rel="nofollow">shock defense</a> and <a href="http://www.addictinggames.com/antbuster.html" rel="nofollow">ant buster</a>.</p>

<p>I was able to get to the last level of shock defense (it has a last level). I've yet to figure out how to get past more than a few levels on ant buster.</p>
	 <p>Posted August  1, 2007 10:16 PM by Greg London</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 22:16:13 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #7 from little light</title>
         <description>comment from little light on  1.Aug.07</description>
         <content:encoded><p>God, I've wasted too many hours of my life on Desktop Tower Defense.  A coworker got me addicted.<br />
On the bright side, I <i>owned</i> y'all on the Hard scoreboard.</p>
	 <p>Posted August  1, 2007 11:04 PM by little light</p></content:encoded>
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         <pubDate>Wed, 01 Aug 2007 23:04:11 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #8 from Mary Dell</title>
         <description>comment from Mary Dell on  1.Aug.07</description>
         <content:encoded><p>Greg London @#6:  Great, now I'm hooked on Ant Buster.  I love the way they laugh when they take a piece of cake. </p>
	 <p>Posted August  1, 2007 11:23 PM by Mary Dell</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #9 from jere7my</title>
         <description>comment from jere7my on  2.Aug.07</description>
         <content:encoded><p>Oh, good lord.  Desktop Tower Defense ate my life for a couple of weeks in July.  "Yip-pee!  Yip-pee!  Doh!  Doh!  Doh doh dohdohdoh...  Yip-pee!"</p>

<p>I posted my maze and strategy for beating Hard <a href="http://jere7my.livejournal.com/271384.html" rel="nofollow">here</a>, and then never had to lose sleep over it again, because the bonus challenges <i>do not exist.</i></p>

<p>Fully-upgraded Splash towers are the bee's knees, assuming a sufficiently large and stompariffic bee.  Like Mothra.  Only a bee.</p>
	 <p>Posted August  2, 2007  1:24 AM by jere7my</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 01:24:48 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #10 from Jason</title>
         <description>comment from Jason on  2.Aug.07</description>
         <content:encoded><p>If any of you want something more 'hardcore', go buy Warcraft 3. It has tons of user made maps which are essentially what all these tower defense flash games were based off of. </p>

<p>Prettier graphics, more dizzying array of options, and an endless array of tower defense maps, each with their own arcane, blithely confusing rules.</p>
	 <p>Posted August  2, 2007 10:26 AM by Jason</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 10:26:34 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #11 from Greg London</title>
         <description>comment from Greg London on  2.Aug.07</description>
         <content:encoded><p><i>now I'm hooked on Ant Buster.</i></p>

<p>Sorry.</p>

<p>But if you figure out how to get past level 10 or so, lemme know. I think there's a seqence of guns and upgrades that probably work best based on how you slowly accumulate money, and how many hit points the ants gradually get.</p>

<p>After some number of levels, the ants have way more hit points than the guns I have can handle, and they can walk from one end, to the other, and back again, with plenty of hit poitns to spare.</p>

<p>You can downgrade a gun and get some money back, so once I get up to a certain level, I've tried selling off the weak guns and starting over with better weapons, but I always get overrun.</p>

<p>Basically, I go several levels without losing a piece of pie, and then all of a sudden, I'll lose the whole thing on one level.</p>
	 <p>Posted August  2, 2007 10:58 AM by Greg London</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 10:58:55 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #12 from Jason</title>
         <description>comment from Jason on  2.Aug.07</description>
         <content:encoded><p>Greg : just arrange them in a semi circle around the ant hill. Then upgrade each one according. I put a laser turret thingy by the pizza to get stragglers. </p>

<p>Keep in mind the ants are always trying to find the path of least resistance. </p>

<p>Using a good mix of triple shot, sniper, gas, and laser, I was able to get to level 66. </p>
	 <p>Posted August  2, 2007 12:47 PM by Jason</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #13 from Greg London</title>
         <description>comment from Greg London on  2.Aug.07</description>
         <content:encoded><p><i> I was able to get to level 66. </i></p>

<p>....</p>

<p>(thunk)</p>

<p>(picks self up off floor)</p>

<p>Holy crap! </p>

<p>(thinking)</p>

<p>So, you mean a "quarter circle", not a semi circle, I assume, right?</p>

<p>What guns do you start with and upgrade to? I put down a gun and upgrade it to sniper as I get the money. Then put down another gun, and upgrade to sniper. (sniper 2, I think. I stop when the next upgrade is like a thousand bucks or something.)</p>

<p>I can only fit maybe three guns in the inner circle. Do you just jam the next layer in as tight as possible?</p>

<p>Do you do a row of one kind, then a row of another? Or do you have a certain mix within a row?</p>

<p>I figured out Shock Defense and got to the last level there. But whatever I did there isn't the same for Ant Buster. It's been driving me nuts.</p>
	 <p>Posted August  2, 2007  3:10 PM by Greg London</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 15:10:01 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #14 from Jason</title>
         <description>comment from Jason on  2.Aug.07</description>
         <content:encoded><p>Oh, right, quarter circle. Jam them all as tight as possible. I can get four in there. I only use sniper at the end. </p>

<p>Basically the issue is that the ants move really randomly, and the accuracy of those towers is shoddy at best. So your best bet is to either get them coming from a long way off (laser tower near the pizza), or to just cluster up close, and spray and pray (triple shot towers). </p>

<p>It's important to start OFF with four at the start. There are many mitigating factors to consider. One is that starting towers get MORE expensive, so try and plunk down the ones you think you'll need in the future.</p>

<p>Wow... I"ve thought WAY too much about this.</p>
	 <p>Posted August  2, 2007  4:58 PM by Jason</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 16:58:39 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #15 from Gursky</title>
         <description>comment from Gursky on  2.Aug.07</description>
         <content:encoded><p>These games have been eating my life for months now.  </p>

<p>Goddamn it.</p>
	 <p>Posted August  2, 2007  9:29 PM by Gursky</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #16 from Gursky</title>
         <description>comment from Gursky on  2.Aug.07</description>
         <content:encoded><p>Oh, be sure to try Momentum Missile Whatchamahoo on the second list.  That one had me in its maw for a while, but at least it's not as time consuming as Onslaught.</p>
	 <p>Posted August  2, 2007  9:31 PM by Gursky</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #17 from oliviacw</title>
         <description>comment from oliviacw on  2.Aug.07</description>
         <content:encoded><p>Mary Dell @5 - I played the free hour of Tasty Planet last night, and in fact have been working on convincing myself all day that I do not really after all want to spend $20 on buying it - I could easily sink days into it....  (simple minds and all that).</p>
	 <p>Posted August  2, 2007  9:47 PM by oliviacw</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #18 from Greg London</title>
         <description>comment from Greg London on  2.Aug.07</description>
         <content:encoded><p>Jason, </p>

<p>Hey, I got to the mid 40's on Ant Buster! Cool!</p>

<p>I was spreading my guns out all over the field trying to chase the ants. When you pack em in around the entrance that makes it a whole lot easier.</p>

<p>Will have to try some variations, see if I can get to sixty.</p>
	 <p>Posted August  2, 2007 10:11 PM by Greg London</p></content:encoded>
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         <pubDate>Thu, 02 Aug 2007 22:11:37 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #19 from Alexis Duncan</title>
         <description>comment from Alexis Duncan on  2.Aug.07</description>
         <content:encoded><p>Last night I was able to get up to around level 70 on Ant Buster. (72, maybe? The ants had 2k or 3k hitpoints.) Basically I had an ice cannon near the hole and another one near the cake, a couple of long-range guns that could hit the slowed down ants anywhere, and a heavy gun near the hole to weaken them as they come out and finish them off as they try to escape. Earlier on I had 3 triple guns around the cake but I sold them off/converted one to an ice gun as they seemed to become less effective.<br />
</p>
	 <p>Posted August  2, 2007 10:57 PM by Alexis Duncan</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #20 from Jason</title>
         <description>comment from Jason on  2.Aug.07</description>
         <content:encoded><p>Greg : right on!</p>

<p>Alexis : Wait... there are ice guns?!</p>
	 <p>Posted August  2, 2007 11:30 PM by Jason</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #21 from Alexis Duncan</title>
         <description>comment from Alexis Duncan on  2.Aug.07</description>
         <content:encoded><p><i>Alexis : Wait... there are ice guns?!</i></p>

<p>IIRC, the upgrade path is heavy -> impact -> ice -> ice 2.  Minimal damage, but with repeated hits they can slow the ants down to a quarter of their normal speed.</p>
	 <p>Posted August  2, 2007 11:34 PM by Alexis Duncan</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #22 from Joe McMahon</title>
         <description>comment from Joe McMahon on  3.Aug.07</description>
         <content:encoded><p>Tasty Planet's from Reflexive? Uh oh ... whew. Not Mac. I tried their <a href="http://www.ricochetinfinity.com/index.php?PAGE=lostworlds_Mac" rel="nofollow">Ricochet Lost Worlds</a> and immediately bought it when my hour was up. </p>
	 <p>Posted August  3, 2007  3:04 AM by Joe McMahon</p></content:encoded>
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         <pubDate>Fri, 03 Aug 2007 03:04:43 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #23 from Joe McMahon</title>
         <description>comment from Joe McMahon on  3.Aug.07</description>
         <content:encoded><p>Oops. Tasty Planet's available <a href="http://dingo.cachefly.net/tastyplanet/60minutes/tastyplanetdemo.dmg" rel="nofollow">for the Mac</a>.</p>
	 <p>Posted August  3, 2007  3:07 AM by Joe McMahon</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #24 from Faren Miller</title>
         <description>comment from Faren Miller on  3.Aug.07</description>
         <content:encoded><p>I'll admit that I've just skimmed this thread, since I'm not into online games at all. But gee, I sure spend a lot of time every a.m. reading "Making Light"! Complete addiction.</p>
	 <p>Posted August  3, 2007 12:27 PM by Faren Miller</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #25 from joann</title>
         <description>comment from joann on  3.Aug.07</description>
         <content:encoded><p>I've still not forgiven whichever Gracious Host(ess) posted the original thread--Boomshine is too much fun. I will *not*--will *not*--get involved with something that requires serious strategic effort.</p>
	 <p>Posted August  3, 2007  1:53 PM by joann</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #26 from Sarah</title>
         <description>comment from Sarah on  3.Aug.07</description>
         <content:encoded><p>Joann @ 25:</p>

<p>Nooo!  I'd finally forgotten about Boomshine.  Not only was it addictive, but I kept trying to figure out how to get a screen capture at just the right moment during the explosions: think of the possibilities for matching those colors in yarn and doing a Fair Isle pattern.</p>

<p>Or maybe that's just me.</p>
	 <p>Posted August  3, 2007  1:57 PM by Sarah</p></content:encoded>
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         <title>Internet Time-wasters II -- comment #27 from TexAnne</title>
         <description>comment from TexAnne on  3.Aug.07</description>
         <content:encoded><p>Sarah: No. It's not just you.</p>
	 <p>Posted August  3, 2007  2:37 PM by TexAnne</p></content:encoded>
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         <pubDate>Fri, 03 Aug 2007 14:37:22 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #28 from Nenya</title>
         <description>comment from Nenya on  4.Aug.07</description>
         <content:encoded><p>Now I'm glad I'm just addicted to SecondLife.</p>
	 <p>Posted August  4, 2007 12:24 AM by Nenya</p></content:encoded>
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         <pubDate>Sat, 04 Aug 2007 00:24:26 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #29 from David Moles</title>
         <description>comment from David Moles on  4.Aug.07</description>
         <content:encoded><p>Must... stop... placing... towers.... Damn you, James D. MacDonald!</p>
	 <p>Posted August  4, 2007 12:41 AM by David Moles</p></content:encoded>
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         <pubDate>Sat, 04 Aug 2007 00:41:57 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #30 from joann</title>
         <description>comment from joann on  4.Aug.07</description>
         <content:encoded><p>Sarah, TexAnne #26, Sarah #27:</p>

<p>That's about the best proof I have seen yet for the existence of visual practices. It's amazingly clear that knitters do indeed see the world differently.  I would never have seen the connection between Boomshine patterns and Fair Isle in a million years.</p>
	 <p>Posted August  4, 2007 12:48 PM by joann</p></content:encoded>
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         <pubDate>Sat, 04 Aug 2007 12:48:28 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #31 from James D. Macdonald</title>
         <description>comment from James D. Macdonald on  4.Aug.07</description>
         <content:encoded><p>Tired of defending against abstract icons?</p>

<p>Spend the night <a href="http://kongregate.com/games/ConArtists/the-last-stand" rel="nofollow">fighting off zombies</a>.</p>
	 <p>Posted August  4, 2007  4:25 PM by James D. Macdonald</p></content:encoded>
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         <pubDate>Sat, 04 Aug 2007 16:25:00 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #32 from Dave Bell</title>
         <description>comment from Dave Bell on  4.Aug.07</description>
         <content:encoded><p>Another time-wasting game...</p>

<p>Using YouTube videos, how many steps is a performer from Django Reinhardt: either sharing a stage with a performer, or connecting by playing the same piece.</p>

<p>I've got Leslie Fish down to 5 steps, beginning from the Loscon 3 Celtic Session videe with Joe Bethancourt, who has a video on YouTube of him playing Malaguena on 5-string banjo, That links to Yehudi Menuhim playing the same piece on violin, who performed with Stephane Grapelli. And Stephane Grapelli was part of the "Quintette du Hot Club de France" with Django Reinhardt.</p>

<p>I suppose we could call this game "Belleville Rendevous".<br />
</p>
	 <p>Posted August  4, 2007  6:09 PM by Dave Bell</p></content:encoded>
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         <pubDate>Sat, 04 Aug 2007 18:09:57 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #33 from Ema</title>
         <description>comment from Ema on  5.Aug.07</description>
         <content:encoded><p>Sarah @ 26: Oops, me too.</p>
	 <p>Posted August  5, 2007 10:04 PM by Ema</p></content:encoded>
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         <pubDate>Sun, 05 Aug 2007 22:04:11 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #34 from Greg London</title>
         <description>comment from Greg London on  5.Aug.07</description>
         <content:encoded><p>#31</p>

<p>Ah, "The Last Stand". Nice game. It has an end point, if you make it sufficient number of rounds, you win. Which is nice. Zombies don't keep coming at you in infinite numbers, for all eternity.</p>

<p>I think my "likability" rating for it went up a couple points when I played it a second time and found out that if you find enough guns, (you always find them in the same progressive order), then you will find a Barrett 50.</p>

<p>Christmas is coming. Order one for me now to avoid the rush.</p>

<p>Suffice it to say that the Barrett 50 will literally mow down a line of zombies with a single shot. I believe the term the kids are using these days is "sweet". </p>
	 <p>Posted August  5, 2007 10:14 PM by Greg London</p></content:encoded>
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         <pubDate>Sun, 05 Aug 2007 22:14:50 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #35 from Greg</title>
         <description>comment from Greg on  6.Aug.07</description>
         <content:encoded><p>Immortal Defense astonishing:<br />
Website: http://studioeres.com/immortaldefense/<br />
Download: http://immortaldefense.s3.amazonaws.com/ImmortalDefenseDemoSetup-v1.0.exe</p>

<p>My review: http://www.gametunnel.com/articles.php?id=628<br />
</p>
	 <p>Posted August  6, 2007  2:01 PM by Greg</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#204527</link>
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         <pubDate>Mon, 06 Aug 2007 14:01:54 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #36 from Terry Karney</title>
         <description>comment from Terry Karney on  6.Aug.07</description>
         <content:encoded><p>Onslaught.</p>

<p>Sigh.</p>

<p>I gave serial lasers a try for a while.  Worked so-so.  But the problem was trying to get them to link, and cover the rear.  Once a line got past the lead laser, all of them became independant entities, and the game was; in pretty short order, dead.</p>

<p>So I figured out how to make combos.  A couple of cannon, to hold the line, then a rocket launcher.  Max that out, get the range up and have 4-8 rockets in holding pattern.  Then the laser, max it out for rate and damage and a you get a couple of laser rockets (actually, lots, but never more than four around the entry point).</p>

<p>That will hold them off to about level 200.  In the meantime I populate with lots of cannon, maxed/combo-ed to make land mines, of every shape and form.</p>

<p>The third time I tried this strategy (just finished) I made it to wave 350, killed 3404 of them and had 3,000 in the bank.</p>

<p>Is there a league for Making Light on that one?</p>
	 <p>Posted August  6, 2007 11:57 PM by Terry Karney</p></content:encoded>
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         <pubDate>Mon, 06 Aug 2007 23:57:14 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #37 from David Goldfarb</title>
         <description>comment from David Goldfarb on  7.Aug.07</description>
         <content:encoded><p>I've now played a few games of "The Last Stand".  A few thoughts about it:</p>

<p>* Don't obsess about keeping your barricade at 100%.  You probably only need to worry about it when it's below 50%.</p>

<p>* For the first couple of days, concentrate on finding people.  More people makes the nights easier, meaning less need to fix the barricade, and more efficient barricade maintenance when you do need to repair it.</p>

<p>* If your aim is good, you can do pretty darn well with the hunting rifle.  There's nothing in the game more fun than having a fast-running zombie enter and dropping it in its tracks.  (Ripping 'em up with the chainsaw is a close second.)</p>

<p>* Once you get to the Barrett gun, the game starts being less of a desperate struggle for survival and more of a turkey shoot.</p>

<p>I've actually started finding the base game a little easy.  One I played last night, I got to the Barrett on the 16th day, which meant four nights of turkey shoot, which was a trifle dull.  I've been contemplating challenge games...say, try to go through the whole game with only the initial handgun.  I did just try one where I never repaired the barricade at all.  Lost that one on the 14th night, so it certainly did up the challenge factor.</p>
	 <p>Posted August  7, 2007  3:21 AM by David Goldfarb</p></content:encoded>
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         <pubDate>Tue, 07 Aug 2007 03:21:42 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #38 from Trip the Space Parasite</title>
         <description>comment from Trip the Space Parasite on  8.Aug.07</description>
         <content:encoded><p>I seem to be getting <em>worse</em> at Desktop Tower Defense as time goes on! This is terribly unfair!</p>

<p>Curse you, Jim McDonald!</p>
	 <p>Posted August  8, 2007  2:29 PM by Trip the Space Parasite</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#204896</link>
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         <pubDate>Wed, 08 Aug 2007 14:29:09 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #39 from Michael Roberts</title>
         <description>comment from Michael Roberts on  8.Aug.07</description>
         <content:encoded><p>Woo-hoo!  I got on the Making Light board!  (At position 91, but to quote Davy Jones, "Fer naow...")</p>

<p>This is sooooo cool.  (I don't spend money on games; back when I first got to go to Earlham College for humanities my senior year in college, I would go to the arcade and play Galaga.  For one quarter per day.  Never more.  I got pretty darn good at it after a few months.  I shudder to think of what I'd have done with Tower Defense back then, but thank God an Apple ][e didn't have the oomph to run Flash.  Oh, wait...)</p>

<p>Wouldn't it be cool to write an evolutionary strategizer for Tower Defense?  Man.  If I had the time, I'd do it.  But unfortunately, I'm too busy <i>playing fricking Tower Defense</i>.  Oh, and not working.</p>
	 <p>Posted August  8, 2007  4:45 PM by Michael Roberts</p></content:encoded>
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         <pubDate>Wed, 08 Aug 2007 16:45:26 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #40 from Dave Langford</title>
         <description>comment from Dave Langford on 11.Aug.07</description>
         <content:encoded><p>I used to have a little fantasy about building some kind of Garden Tower Defence to discourage local cats from scratching up Hazel's seedlings. Maybe by squirting water at them. Now, though, I have learned the lesson of Ant Buster and realize this can only escalate until irresistible waves of waterproof cats with millions of hit points swarm all over us.</p>

<p>Still, the vision of an Ice Gun II hampering those evil felines with thick coatings of frost as they creep remorselessly towards their Shit In Langford's Flowerbed goal ... it's tempting, tempting.</p>
	 <p>Posted August 11, 2007  6:49 AM by Dave Langford</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#205443</link>
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         <pubDate>Sat, 11 Aug 2007 06:49:56 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #41 from Greg London</title>
         <description>comment from Greg London on 13.Aug.07</description>
         <content:encoded><p>I seem to have hit another plateau on Ant Buster,<br />
around level 60 or so. Can't seem to figure out how to get past it.</p>

<p>Ah, well.<br />
</p>
	 <p>Posted August 13, 2007 10:50 PM by Greg London</p></content:encoded>
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         <pubDate>Mon, 13 Aug 2007 22:50:21 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #42 from Heresiarch</title>
         <description>comment from Heresiarch on 15.Aug.07</description>
         <content:encoded><p>Huzzah! Boo-yah! I be the only person on the ML scoreboard at Desktop Tower Defense to beat Hard with 20 lives!</p>

<p>...and yet, I'm still only 10th place. Clearly there is a method of point-scoring which I have not yet discovered?</p>
	 <p>Posted August 15, 2007  3:38 AM by Heresiarch</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#206243</link>
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         <pubDate>Wed, 15 Aug 2007 03:38:42 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #43 from Harry Connolly</title>
         <description>comment from Harry Connolly on 17.Aug.07</description>
         <content:encoded><p>Here's one I have tried yet:  <a href="http://ninjakiwi.com/bloonstd.html" rel="nofollow">Bloons Tower Defense</a> for those who love <a href="http://www.ninjakiwi.com/preview/bloons.html" rel="nofollow">Bloons.</a></p>
	 <p>Posted August 17, 2007  7:20 PM by Harry Connolly</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#207146</link>
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         <pubDate>Fri, 17 Aug 2007 19:20:28 -0500</pubDate>
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         <title>Internet Time-wasters II -- comment #44 from James D. Macdonald</title>
         <description>comment from James D. Macdonald on 25.Dec.07</description>
         <content:encoded><p>In the grand tradition of <a href="http://www.onemorelevel.com/games.php?game=507" rel="nofollow">Ant Buster</a>:  <a href="http://www.gameshot.org/?id=2139" rel="nofollow">Picnic Basket Defense</a>.</p>
	 <p>Posted December 25, 2007  7:02 PM by James D. Macdonald</p></content:encoded>
         <link>http://nielsenhayden.com/makinglight/archives/009233.html#238328</link>
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         <pubDate>Tue, 25 Dec 2007 19:02:59 -0500</pubDate>
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