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      <title>Making Light :: &quot;Where do people find the time?&quot; :: comments</title>
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      <title>"Where do people find the time?"</title>
      <description>I generally hate being read to, and prefer transcripts to watching video of public speakers, but this fifteen-minute Web 2.0...</description>
      <content:encoded>I generally hate being read to, and prefer transcripts to watching video of public speakers, but this fifteen-minute Web 2.0...</content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #1 from Teresa Nielsen Hayden</title>
         <description>comment from Teresa Nielsen Hayden on 27.Apr.08</description>
         <content:encoded><p>O fuck me. Claude Degler was <i>right.</i></p>
	 <p>Posted April 27, 2008 10:09 PM by Teresa Nielsen Hayden</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:09:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #2 from Mary Dell</title>
         <description>comment from Mary Dell on 27.Apr.08</description>
         <content:encoded><p>"However lousy it is to sit in your basement and pretend to be an<br />
elf, I can tell you from personal experience it's worse to sit in your<br />
basement and try to figure if Ginger or Mary Ann is cuter."</p>

<p>Awesome.</p>
	 <p>Posted April 27, 2008 10:25 PM by Mary Dell</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:25:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #3 from Paula Helm Murray</title>
         <description>comment from Paula Helm Murray on 27.Apr.08</description>
         <content:encoded><p>Mary Dell, ROFTLMAO.</p>

<p>glad I didn't have a beverage in my mouth despite my flexi keyboard.</p>
	 <p>Posted April 27, 2008 10:29 PM by Paula Helm Murray</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:29:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #4 from VictorS</title>
         <description>comment from VictorS on 27.Apr.08</description>
         <content:encoded><p>Teresa, could you pretty please unpack that a little for us slower-of-comprehension types?</p>
	 <p>Posted April 27, 2008 10:35 PM by VictorS</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:35:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #5 from Lee</title>
         <description>comment from Lee on 27.Apr.08</description>
         <content:encoded><p>Yes. I never watched that much TV -- I tended to read instead. But<br />
reading, while more interactive than TV (because it requires the<br />
reader's imagination to function), is still a fairly unsocial medium.<br />
The time I spend online comes out of my reading time, which is the same<br />
as most people's TV/movie time... but it's much more social and<br />
interactive than either one. And I think that's important. <br /><br />
</p>
	 <p>Posted April 27, 2008 10:37 PM by Lee</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:37:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #6 from Clan</title>
         <description>comment from Clan on 27.Apr.08</description>
         <content:encoded><p>Does this video remind anyone else of the final flowering of humanity in "Childhood's End"?</p>

<p>"The general standard of culture was at a level which would once<br />
have seemed fantastic. There was no evidence that the intelligence of<br />
the human race had improved, but for the first time everyone was given<br />
the fullest opportunity of using what brain he had."</p>

<p>"One unexpected result of this was the extinction of the<br />
professional sportsman. There were too many brilliant amateurs, and the<br />
changed economic conditions had made the old system obsolete."</p>

<p>Yet among all the distractions and diversions of a planet which now<br />
seemed well on the way to becoming one vast playground, there were some<br />
who still found time to repeat an ancient and never-answered question:<br /><br />
“Where do we go from here?”</p>

<p>(This is my first comment. How'd I do?)</p>
	 <p>Posted April 27, 2008 10:42 PM by Clan</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:42:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #7 from eric</title>
         <description>comment from eric on 27.Apr.08</description>
         <content:encoded><p>I've been spending my cognitive surplus stimulus checks on some of them there free ebooks from Tor. </p>

<p>Some haven't been my style, some I have in hard copy, some are going to involve buying the rest of the series. </p>
	 <p>Posted April 27, 2008 10:50 PM by eric</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #8 from Jason McIntosh</title>
         <description>comment from Jason McIntosh on 27.Apr.08</description>
         <content:encoded><p>Oof, his expression of personal regret at a childhood spent in the<br />
basement watchin' stoopid TV really resonated with me, too. The memory<br />
of my four-year-old self is rather jealous of the mouse-hunting<br />
four-year-olds of today.</p>

<p>Sometimes I think that my entire career path now seems based around<br />
making up for lost time. But, it's better than watching TV. :)</p>
	 <p>Posted April 27, 2008 10:57 PM by Jason McIntosh</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 22:57:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #9 from Mary Dell</title>
         <description>comment from Mary Dell on 27.Apr.08</description>
         <content:encoded><p>VictorS @#4: Per my friends at Google, Claude Degler was an<br />
eccentric fan who had various prophetic notions. I haven't read enough<br />
to chararacterize beyond that. Teresa wrote about him in <i>Making Book</i>, reprinted <a href="http://nielsenhayden.com/hell12.html" rel="nofollow">here.</a> </p>
	 <p>Posted April 27, 2008 11:13 PM by Mary Dell</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 23:13:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #10 from Stefan Jones</title>
         <description>comment from Stefan Jones on 27.Apr.08</description>
         <content:encoded><p>I won't repost the McLuhan quotes I put on the Boing Boing comment<br />
thread . . . suffice to say that he was way ahead of the game.</p>

<p>McLuhan's <i>Understanding Media</i> ends with an observation that<br />
the age of automation and electronic media will see the end of fears<br />
over conformity and give us a real challenge . . . what to do with<br />
ourselves.</p>

<p>McLuhan is also fond of a Whitehead quote: <i>The greatest advances in civilization are processes which all but wreck the societies in which they occur.</i></p>

<p>Hang on tight.</p>
	 <p>Posted April 27, 2008 11:16 PM by Stefan Jones</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #11 from Patrick Nielsen Hayden</title>
         <description>comment from Patrick Nielsen Hayden on 27.Apr.08</description>
         <content:encoded><p>#6, Clan: Just fine, I'd say.  I <em>really</em> need to re-read <em>Childhood's End</em>.</p>

<p>#4, VictorS: <a href="http://nielsenhayden.com/hell12.html" rel="nofollow">This</a> may (or may not) help.</p>

<p>Or, alternately, <a href="http://fancyclopedia.editme.com/CLAUDEDE" rel="nofollow">this</a>, <a href="http://jophan.org/mimosa/m30/williams.htm" rel="nofollow">this</a>, or <a href="http://www.efanzines.com/AOY/AOY-27.htm" rel="nofollow">this</a>.</p>
	 <p>Posted April 27, 2008 11:17 PM by Patrick Nielsen Hayden</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #12 from Greg London</title>
         <description>comment from Greg London on 27.Apr.08</description>
         <content:encoded><p><i>"Where do people find the time?" That was her question. And I<br />
just kind of snapped. And I said, "No one who works in TV gets to ask<br />
that question. You know where the time comes from. It comes from the<br />
cognitive surplus you've been masking for 50 years."</i></p>

<p>Wow. Friggen nailed it.</p>
	 <p>Posted April 27, 2008 11:22 PM by Greg London</p></content:encoded>
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         <pubDate>Sun, 27 Apr 2008 23:22:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #13 from Lee</title>
         <description>comment from Lee on 28.Apr.08</description>
         <content:encoded><p>Secondary thought: I have a few friends who, from my POV, spend absolutely <i>amazing</i><br />
amounts of time watching movies -- new, old, it doesn't seem to matter.<br />
And they write reviews of same, and I extrapolate that every review<br />
represents at least an hour of time spent watching the movie itself<br />
plus probably 15-20 minutes composing the review, and I've been<br />
wondering for years where THEY find the time! Because they seem to have<br />
normally-busy lives otherwise... <br /><br />
</p>
	 <p>Posted April 28, 2008 12:10 AM by Lee</p></content:encoded>
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         <pubDate>Mon, 28 Apr 2008 00:10:00 -0500</pubDate>
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         <title>&quot;Where do people find the time?&quot; -- comment #14 from Tazistan Jen</title>
         <description>comment from Tazistan Jen on 28.Apr.08</description>
         <content:encoded><p>I like the part where 1% more contributing makes a big difference.<br />
Because even on the internet I mostly just read (like Lee I never<br />
watched much TV). But 1%? I can manage that.</p>

<p>And my kids are the generation after the gin carts. They play<br />
interactive games, they text, they facebook, they enter contests with<br />
self-developed neopets, they take care of stables of horses online.<br />
Whatever is coming they are all set.</p>
	 <p>Posted April 28, 2008 12:10 AM by Tazistan Jen</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #15 from Matt Stevens</title>
         <description>comment from Matt Stevens on 28.Apr.08</description>
         <content:encoded><p>Thanks, this is thought provoking.</p>

<p>However, I have to add: I'm a <i>Warcraft</i> player today, but I was a D&amp;D player 25 years ago, and certainly <i>Warcraft</i> is a less participatory activity than D&amp;D is and used to be. I'm just not sure the progression is even or unidirectional.<br /><br />
</p>
	 <p>Posted April 28, 2008 12:25 AM by Matt Stevens</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #16 from Randolph Fritz</title>
         <description>comment from Randolph Fritz on 28.Apr.08</description>
         <content:encoded><p>tnh, #1: Big Grin.</p>

<p>Clan, #6: It does seem that we on the edge of some sort of dramatic<br />
transformation, doesn't it? But I don't think it's the end; only a big<br />
change.</p>
	 <p>Posted April 28, 2008 12:51 AM by Randolph Fritz</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #17 from Randolph Fritz</title>
         <description>comment from Randolph Fritz on 28.Apr.08</description>
         <content:encoded><p>Second thought: a colleague <a href="http://www.chi2008.org/" rel="nofollow">reports from CHI '08</a><br />
that the focus of HCI is shifting from developing new technology to<br />
applying new technology; to design, in other words. A threshold, it<br />
seems, is being crossed in many areas of knowledge and many places in<br />
the world.</p>

<p>It's about damn time!</p>
	 <p>Posted April 28, 2008 12:55 AM by Randolph Fritz</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #18 from Remus Shepherd</title>
         <description>comment from Remus Shepherd on 28.Apr.08</description>
         <content:encoded><p>Now look at how Clay Shirky's message contrasts with <a href="http://www.nytimes.com/2008/04/27/books/review/Donadio-t.html?_r=1&amp;ref=books&amp;pagewanted=all&amp;oref=slogin" rel="nofollow">a recent article in the NY Times</a> which argues that we need to discourage people from offering cultural contributions.  (Specifically, writing.)</p>

<p>Makes it pretty clear where the two poles of media attitude are, I think.</p>
	 <p>Posted April 28, 2008  1:12 AM by Remus Shepherd</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #19 from Ben Morris</title>
         <description>comment from Ben Morris on 28.Apr.08</description>
         <content:encoded><p>This is very cool.</p>

<p>I am left with a tangential question that perhaps someone who has read Shirkey's <em>Here Comes Everybody</em> can answer. Is there a specific meaning behind titling the book with a <em>Finnegans Wake</em> reference? Here Comes Everybody being a phrase of importance within that book. My inner Joyce-nerd is curious.</p>
	 <p>Posted April 28, 2008  1:36 AM by Ben Morris</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #20 from A. J. Luxton</title>
         <description>comment from A. J. Luxton on 28.Apr.08</description>
         <content:encoded><p>The narrative of Degler seems from this angle to read as a collective confabulation, ala the Cthulhu Mythos.</p>
	 <p>Posted April 28, 2008  2:08 AM by A. J. Luxton</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #21 from Max Kaehn</title>
         <description>comment from Max Kaehn on 28.Apr.08</description>
         <content:encoded><p>“It’s better to do something than to do nothing... even LOLcats.”  I am reminded of one of my stepfather’s favorite G K Chesterton quotes: “<a href="http://www.chesterton.org/qmeister2/doingbadly.htm" rel="nofollow">If a thing is worth doing, it is worth doing badly.</a>”</p>
	 <p>Posted April 28, 2008  3:18 AM by Max Kaehn</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #22 from ethan</title>
         <description>comment from ethan on 28.Apr.08</description>
         <content:encoded><p>I'm very skeptical of any message that involves completely<br />
dismissing the value of an entire form of human expression, as Shirky<br />
does with television. To say that playing World of Warcraft is<br />
"actually doing something" while experiencing and engaging with the<br />
subversive narratives of <em>Desperate Housewives</em> is wasting a<br />
cognitive surplus seems...not backwards, but just kind of nonsensical,<br />
a comparison that would be inaccurate if it weren't so meaningless. As<br />
sick as Shirky is of hearing "where do people find the time", I'm sick<br />
of hearing the word "mindless" attached to watching TV. Like anything,<br />
it can be experienced mindlessly, but need not be.</p>

<p>Tell any <em>Star Trek</em> fanfic writer that television isn't a participatory art form. Tell people who spend their lives in academic dissections of <em>Buffy</em> that they're wasting their time, or not contributing anything.</p>

<p>Any art form is potentially participatory, potentially a dialog, and<br />
while easy access to technology always heightens the amount of<br />
participation that goes on, I'm not so sure that it fundamentally<br />
changes the nature of the game. What we're seeing now with the internet<br />
doesn't strike me as particularly different from the punk explosion of<br />
the mid to late seventies, for example, when a startlingly huge number<br />
of people simultaneously realized that they actually had a way to<br />
express what they wanted to express, and went and did it. True, there<br />
is no analogous moment with television, but I'd wager that has more to<br />
do with the artificial restrictions, both governmental and corporate,<br />
on the means of distribution than with anything intrinsic to the medium.</p>
	 <p>Posted April 28, 2008  3:19 AM by ethan</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #23 from A. J. Luxton</title>
         <description>comment from A. J. Luxton on 28.Apr.08</description>
         <content:encoded><p>ethan @ 22,</p>

<p>I didn't take it as a dismissal of the entire medium of television<br />
-- partly because I see a distinct separation between sitcom-era<br />
television (which the writer was definitely dismissing) and<br />
fandom-involved serial television such as your examples above. </p>

<p>The latter fits into an interactive picture in a way the former doesn't, and television is changing and <i>has</i> changed a great deal over the last few decades in order to accommodate that need for expression.</p>

<p>Also, from the horse's mouth, <i>It doesn't mean that we'll never sit around mindlessly watching Scrubs on the couch. It just means we'll do it less.</i><br />
Presumably he's in there with that we. "Mindlessly watching Scrubs on<br />
the couch" -- or in other words, spending a prolonged period of time in<br />
absorption mode -- has its own inherent value. (For one, this mode<br />
actually helps me recharge my writing batteries.) At the same time, I<br />
agree with the observation that that mode was for a long time the<br />
cultural equivalent of a hammer to which everything's a nail, and, you<br />
know, we need hammers and all, but everything isn't, and ain't it<br />
wonderful we have wrenches now?</p>

<p>(...Okay, I think I tangled some metaphors up in there somewhere, but I've had two hours of sleep.  <i>Howe'er<br />
it was he got his trunk / entangled in the telephunk / the more he<br />
tried to get it free / the louder buzzed the telephee / I think I'd<br />
better drop this song / of elephop and telephong.</i>)</p>
	 <p>Posted April 28, 2008  4:32 AM by A. J. Luxton</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #24 from Scott Taylor</title>
         <description>comment from Scott Taylor on 28.Apr.08</description>
         <content:encoded><p>Matt Stevens @ 15 - <br /><br />
<em>Thanks, this is thought provoking.</em></p>

<p><em>However, I have to add: I'm a Warcraft player today, but I was a<br />
D&amp;D player 25 years ago, and certainly Warcraft is a less<br />
participatory activity than D&amp;D is and used to be. I'm just not<br />
sure the progression is even or unidirectional.</em></p>

<p>Tabletop RPGs almost certainly are more participatory (or can be, at<br />
least - I'm certain there are games and campaigns that aren't or<br />
weren't as well - hell, I've played in games that could have been<br />
Warcraft sessions) than Warcraft is... for now. </p>

<p>But while CRPGs are, in some respects, a very old medium (Adventure,<br />
Zork, etc.) - in other respects Warcraft (and Everquest, etc. as lesser<br />
examples) is, in fact, something new - the Massively Multi-Player<br />
Online part really does make "sitting in the basement pretending to be<br />
elves" different from "sitting in the basement getting <a href="http://www.youtube.com/watch?v=4nigRT2KmCE" rel="nofollow">eaten by a grue</a>... again." </p>

<p>and MMORPGS are really still in their infancy - Ultima Online is<br />
just more than a decade old, and most of the really big (and advanced)<br />
ones came online in the last five years or so. </p>

<p>MMORPGS also have plenty of interactivity and creation/sharing urge<br />
enablers - machinima might have gotten their start primarily with <a href="http://www.youtube.com/watch?v=K9sYixr2miY" rel="nofollow">Halo*</a>, but there are <a href="http://www.youtube.com/watch?v=HJNSC3k5Nwg" rel="nofollow">more than a few</a><br />
machinima that are generated in Warcraft, Everquest, and other games -<br />
basically, any game that lets you record and save events and play them<br />
back (in the engine or not) allows you to generate video that you can<br />
then use to your own purposes.</p>

<p>And this doesn't count the social aspects - guilds, raid teams, fire<br />
squads, trading, etc. In games that have Alternate Reality Game tie-ins<br />
(like ILoveBees or the more recent Halo 3 tie-in), figuring out the<br />
puzzle can be a huge social tie-in, as message boards light up with<br />
clues, interpretations, guesses, and the like. </p>

<p>Right now, the tabletop experience is more expansively interactive<br />
than MMORPG or CRPG experiences (although there have been efforts to<br />
bring TTRPG-like experiences to the computer - the <a href="http://en.wikipedia.org/wiki/Vampire:_The_Masquerade_-_Redemption" rel="nofollow">Vampire:The Masquerade</a><br />
CRPG included a storyteller-driven option to its engine (although my<br />
understanding was it was rather clunky), and Neverwinter Nights has a<br />
toolset (Aurora) which allows users to create their own content (As do<br />
several other games, with custom level builders, etc. - but Redemption<br />
and Neverwinter Nights go further, allowing the GM to build cut scenes,<br />
custom behaviors, etc.).</p>

<p>I expect to see that sort of engine customization ability and the<br />
inclusion of player-directed content generation tools increase, not<br />
decrease, as time goes on - Halo 3 has a whole bunch of new tools in it<br />
that previously were either unrefined or nonexistent in previous<br />
versions (much more powerful event recording, level generation, etc.).<br />
(Halo online is really an MMOFPS - Massively Multiplayer Online<br />
First-Person Shooter - but many of its tools are whizzer suited to<br />
generating your own content). </p>

<p>Partly because there is demand - after they get done doing whatever<br />
stuff the game company has set up for them, an increasing number of<br />
players are saying "what next?" or "Hey, wouldn't it be cool if...".<br />
Partly because including the tools - many of which had to be developed,<br />
in whole or in part, to generate the game in the first place - doesn't<br />
add much, in terms of development costs or game size, especially<br />
relative to the revenue that can be generated (I know someone who<br />
bought NWN just for the Aurora engine). And, honestly, partly because<br />
the game designers are often geeks who think this shit is just as cool<br />
as the players do... :-)</p>

<p>"Looking for the mouse." </p>

<p>Heh. I like it.</p>

<p>*Okay, I cheated on this one - Haloid was actually done by Monty Oum in a variety of packages, then composited in Director. But <a href="http://www.youtube.com/watch?v=5NtBX0XEHT0" rel="nofollow">Red Vs. Blue</a> is all generated with the Halo engine.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #25 from heresiarch</title>
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         <content:encoded><p>The embedded video isn't working for me. Link please?</p>
	 <p>Posted April 28, 2008  6:55 AM by heresiarch</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #26 from heresiarch</title>
         <description>comment from heresiarch on 28.Apr.08</description>
         <content:encoded><p><b>A.J. Luxton @ 23:</b> <i>"The latter fits into an interactive<br />
picture in a way the former doesn't, and television is changing and has<br />
changed a great deal over the last few decades in order to accommodate<br />
that need for expression."</i></p>

<p>I remember reading a bit from <i>Everything Bad Is Good For You</i>,<br />
I think, which talked about how much more cognitively complex modern TV<br />
is compared with even a couple of decades ago. The part that really<br />
struck me was the invention of continuity. The idea that what happened<br />
in one episode will affect later episodes? That was <i>invented</i>!<br />
It sort of blew my mind--not because I have never watched reset-to-zero<br />
shows*, but because I have watched them, without ever realizing what<br />
bugged me about them. As much as I love <i>the Simpsons</i>, the fact that everyone <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod" rel="nofollow">forgets</a><br />
everything they learned last episode frustrates the bejeezus out of me.<br />
Contrast that with the twelvety-seven plotlines going on in every<br />
single episode of <i>Heroes,</i> <i>Lost</i>, or any number of other modern shows, where missing even a single episode is a recipe for confusion and incomprehension.</p>

<p>For decades the common wisdom was that shows that required people to<br />
know what happened last episode were unwatchable. In the last decade,<br />
that's suddenly changed. Is it that the common wisdom was wrong, or is<br />
it that the viewers have changed?</p>

<p>*Which is what I think Shirky means when he talks about sit-coms.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #27 from Alter S. Reiss</title>
         <description>comment from Alter S. Reiss on 28.Apr.08</description>
         <content:encoded><p>I kinda lost the ability to follow the speech given after hitting one of those "somone on the internet is WRONG" moments.</p>

<p>Sitcoms weren't a post-war innovation. Before TV, there was radio,<br />
and it hooked people just as throughly, with plotlines and jokes that<br />
were just as inane, or just as clever. And before radio there were<br />
penny-dreadfuls, and the explosion of novels in the late Victorian<br />
period.</p>

<p>What strikes me is that he's arguing that there's something<br />
fundamentally immoral about narrative fiction. Or, if not immoral, that<br />
consuming narrative fiction is a less worthy activity than arguing on<br />
wikipedia. Or playing World of Warcraft.</p>

<p>Now, WoW isn't my drug of choice, but honestly, I've played my share<br />
of video games. And there isn't nearly as much "pretending that you're<br />
an elf", as there is "killing the same type of monsters over and over<br />
until you level, or the item you want drops." There are better video<br />
games and worse video games, but there are better or worse books and TV<br />
shows.</p>

<p>I'm foursquare in favor of constructive hobbies. And I think that a<br />
lot of stuff that's thought of as unconstructive is actually far more<br />
constructive than it appears. But I really don't see that TV is really<br />
at fault when people aren't more constructive. Or radio, or books.<br />
Sometimes, what you have energy for is to consume careful crafted<br />
entertainment. Or godawful entertainment, for that matter.</p>

<p>Also, he needs to learn more about the industrial revolution.</p>
	 <p>Posted April 28, 2008  8:08 AM by Alter S. Reiss</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #28 from Randolph Fritz</title>
         <description>comment from Randolph Fritz on 28.Apr.08</description>
         <content:encoded><p>Alter S Reiss, #27: "What strikes me is that he's arguing that there's something fundamentally immoral about narrative fiction."</p>

<p>He seems to think that using television as a kind of sedative is<br />
unhealthy. Given the amounts consumed, it's hard to argue that he's<br />
wrong on either count: first that a lot of television is used as a<br />
sedative, second that it is overused.</p>
	 <p>Posted April 28, 2008  8:38 AM by Randolph Fritz</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #29 from Greg London</title>
         <description>comment from Greg London on 28.Apr.08</description>
         <content:encoded><p>Alter@27: <i>What strikes me is that he's arguing that there's something fundamentally immoral about narrative fiction. </i></p>

<p>I didn't get that. I took it to mean that narrative fiction is a<br />
surplus of intellectual energy, and once the tools are in place to<br />
leverage it (computers, internet), then that surplus can be leveraged<br />
into it's own revolution. </p>

<p><i>Or, if not immoral, that consuming narrative fiction is a less<br />
worthy activity than arguing on wikipedia. Or playing World of Warcraft.</i></p>

<p>The piece I quoted, the piece that really struck me as getting at<br />
something, was that the TV person couldn't understand where someone<br />
could find the time to contribute to wikipedia.</p>

<p>But working in television means you work in an area that operates on<br />
intellectual surplus energy. His response to her "where do people find<br />
the time" question was that they already have plenty of surplus time<br />
watching your television shows, they just chose not to watch as much TV<br />
and chose to spend more time doing something more interactive.</p>

<p>put another way, the TV person whose audience can only watch them<br />
via some intellectual surplus couldn't understand where someone could<br />
have the intellectual surplus to work on wikipedia. To the TV person,<br />
they couldn't see they were operating on a surplus, and saw themselves<br />
different from wikipedia, and the other surplus mediums.</p>

<p>But they're not.<br /><br />
</p>
	 <p>Posted April 28, 2008  8:44 AM by Greg London</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #30 from Andy Brazil</title>
         <description>comment from Andy Brazil on 28.Apr.08</description>
         <content:encoded><p>I so get "looking for the mouse" - my 5 year old grandson will sit<br />
for hours playing on the net. He can't quite read, and we have to<br />
navigate to the websites for him, but once there we can walk away and<br />
leave him to his own devices (secure in knowing that he can't leave the<br />
site, so he's in a sandbox). His current favourite is a Power Rangers<br />
site where he can assemble little clips into a timeframe, add sounds<br />
and dialogue and make a little movie. OK it's a limited set of clips,<br />
it's near impossible to make anything that makes any sense - but he<br />
narrates the story to me as the movie runs. So here's a five year old<br />
who's made his first movie before he's written a sentence. That's a<br />
generational discontinuity right there. He still watches some tv - but<br />
he'll choose internet over tv as long as he has the energy - tv is for<br />
falling asleep to.</p>
	 <p>Posted April 28, 2008  9:22 AM by Andy Brazil</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #31 from A. J. Luxton</title>
         <description>comment from A. J. Luxton on 28.Apr.08</description>
         <content:encoded><p>heresiarch @ 26: <i>For decades the common wisdom was that shows<br />
that required people to know what happened last episode were<br />
unwatchable. In the last decade, that's suddenly changed. Is it that<br />
the common wisdom was wrong, or is it that the viewers have changed?</i></p>

<p>Your commentary here really hits a note for me, because now that I<br />
think of it, the serial TV show is my favorite form of storytelling<br />
next to written fiction -- film hits somewhere lower on the list than<br />
either. And conversely, the TV show with the cast of anterograde<br />
amnesiacs is probably my <i>least</i> favorite form of storytelling.</p>

<p>Did Star Trek subtly pioneer continuity, I wonder?  It seems to me that, while the original series didn't <i>stack</i> plot, the characters didn't forget their immediate history either and did seem to learn from it...  (Not that I think it's the <i>only</i> source, just, it may have been influential.)</p>

<p>Alter S. Reiss @ 27, I again don't think the author was arguing<br />
against TV per se so much as pointing out the collective overuse/abuse<br />
of a certain kind of television, but I agree with you on <i>And I think that a lot of stuff that's thought of as unconstructive is actually far more constructive than it appears. </i>  It's a lot of fun to dig through one's life and figure out the purposes of all the apparently "useless" things one does.</p>
	 <p>Posted April 28, 2008  9:23 AM by A. J. Luxton</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #32 from R. M. Koske</title>
         <description>comment from R. M. Koske on 28.Apr.08</description>
         <content:encoded><p>I had the "but consuming narrative is what you do when you read!  Why isn't <i>that</i> on his hit list?  Or is it?" moment too.</p>

<p>I'm still thinking and absorbing* but one thing that comes to mind<br />
about my objection (and the ones others have raised, too) is that you<br />
can't possibly create all the time. You have to refill the well**<br />
periodically. In theory we could refill only from life and nature, and<br />
never absorb narrative, but in practice that's silly and unnecessarily<br />
limiting. </p>

<p>Maybe the point isn't that we'll never sit and enjoy/partake in<br />
non-interactive culture, but that we'll probably start making new<br />
things of that culture as a matter of course. If media wants to have<br />
some control over our making (assuming control is possible) they need<br />
to accept that we'll be doing this and plan on it. At which point it<br />
isn't a purely non-participatory medium.</p>

<p>Nonfiction books are barely non-participatory, because I think<br />
there's a traditional assumption that we'll go and do and quote. Novels<br />
and fiction... I dunno. Reviews, analysis and discussion are<br />
traditionally acceptable participatory behavior. </p>

<p>Huh. Aren't reviews, analysis and discussion of TV a much newer<br />
thing than television? We're expected to read (passively) a review of a<br />
series to decide if we want to watch it, but non-professionals are not<br />
expected to review or discuss individual episodes. Television Without<br />
Pity was a big new innovation, wasn't it?</p>

<p>*And thanks to some morning caffeine, really feeling like my mind<br />
can go anywhere. I'm so glad I keep my intake small so I can feel this<br />
instead of getting immune to it. Of course, since I'm rambling a bit,<br />
you guys might wish I did become immune.</p>

<p>** I can't recall the origin of that metaphor - wasn't it a science<br />
fiction writer? I want to say Bradbury, but my googling isn't turning<br />
up anything useful.</p>
	 <p>Posted April 28, 2008  9:27 AM by R. M. Koske</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #33 from Sarah</title>
         <description>comment from Sarah on 28.Apr.08</description>
         <content:encoded><p>Ha. The knitters'/crocheters' website, Ravelry, has an<br />
astronomically long forum thread on "annoying things non-knitters have<br />
said to you," about half of which are variants on "where do you find<br />
the time?"</p>
	 <p>Posted April 28, 2008  9:42 AM by Sarah</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #34 from Jo Walton</title>
         <description>comment from Jo Walton on 28.Apr.08</description>
         <content:encoded><p>One day last summer I walked into Sasha's bedroom at lunchtime to<br />
tell him to get his lazy self up while there was still daylight, and<br />
found him doing something at the computer with a screen that had stars<br />
all over it. "What are you playing?" I asked. "I'm not playing, I'm<br />
identifying types of galaxies for an online site," he replied<br />
virtuously. And he was. This astronomy project had put all their huge<br />
numbers of pictures of galaxies online and were having random teenagers<br />
identify them, and after this had been done three times (over the<br />
summer) they had an essentially annotated database of galaxies. They<br />
had turned data into information and advanced science using surplus<br />
cognitive function.</p>

<p>You wouldn't believe how cheering I found this.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #35 from Scott H</title>
         <description>comment from Scott H on 28.Apr.08</description>
         <content:encoded><p>He’s got some interesting ideas, but I’m not sure that I agree with<br />
the basic premise, which I’d paraphrase as “As the tools for engaging<br />
in productive leisure time activities become more conveniently<br />
available, we should expect to see the number of people engaging in<br />
productive leisure time activities rise proportionally.”</p>

<p>Yes, we’ve seen a rise in both the quantity and quality of<br />
collaborative projects as a direct result of recent advances in<br />
communications technology. The internet gave a lot of lonely geeks in<br />
basements previously unavailable tools for constructing peer groups.<br />
When they came together, many of them built cool things. However, my<br />
feeling is that the speaker was overlooking a key fact: even provided<br />
with superior tools, the vast majority of people will never attempt to<br />
build anything. His statement:</p>

<p><i>“And television watching? Two hundred billion hours, in the U.S.<br />
alone, every year. Put another way, now that we have a unit, that's<br />
2,000 Wikipedia projects a year spent watching television.”</i></p>

<p>Presumes, I think wrongly, that the other 1,999 units of cognitive<br />
surplus are qualitatively equal to the one that put Linux together. I’m<br />
not saying there won’t be more stunningly cool collaborative efforts<br />
emerging, but I doubt that there will be as many as Mr. Ellis seems to<br />
think. For a small minority, the internet was a tool for identifying<br />
and coming together with other people who were bored to tears with<br />
Gilligan’s Island. For the vast majority, it’s just a better way to get<br />
porn.<br /><br />
</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #36 from Alter S. Reiss</title>
         <description>comment from Alter S. Reiss on 28.Apr.08</description>
         <content:encoded><p>Here's the money quote, as far as I'm concerned:</p>

<p><br /><br />
<i>At least they're doing something.</i></p>

<p><br /><br />
<i>Did you ever see that episode of Gilligan's Island where they almost<br />
get off the island and then Gilligan messes up and then they don't? I<br />
saw that one. I saw that one a lot when I was growing up. And every<br />
half-hour that I watched that was a half an hour I wasn't posting at my<br />
blog or editing Wikipedia or contributing to a mailing list. Now I had<br />
an ironclad excuse for not doing those things, which is none of those<br />
things existed then. I was forced into the channel of media the way it<br />
was because it was the only option. Now it's not, and that's the big<br />
surprise. However lousy it is to sit in your basement and pretend to be<br />
an elf, I can tell you from personal experience it's worse to sit in<br />
your basement and try to figure if Ginger or Mary Ann is cuter.</i></p>

<p><br /><br />
<i>And I'm willing to raise that to a general principle. It's better to<br />
do something than to do nothing. Even lolcats, even cute pictures of<br />
kittens made even cuter with the addition of cute captions, hold out an<br />
invitation to participation. When you see a lolcat, one of the things<br />
it says to the viewer is, "If you have some sans-serif fonts on your<br />
computer, you can play this game, too." And that's message--I can do<br />
that, too--is a big change. </i></p>

<p><br /><br />
It's not possible to read that as anything other than a condemnation of<br />
non-interactive entertainment. Reading a novel -- any novel -- is worse<br />
than grinding your way through a level or two on WoW. Watching a TV<br />
show -- any TV show -- is worse than arguing about gun control on<br />
Usenet. </p>

<p>It's a stupid thing to say, but then, "It's better to do something<br />
than to do nothing," is an obviously retarded general principle. Is it<br />
really better to drive a nail through your head than to sit quietly for<br />
a bit? It looks a bit like reductio ad absurdum, but when the general<br />
principle is explicitly stated, I'm not even reducing it.</p>

<p>The history is wrong, as well; using that product of interactive<br />
culture, wikipedia, I discover "The story arc of Andy's romance (and<br />
subsequent problems) with the Harlem beautician Madame Queen entranced<br />
some 40,000,000 listeners during 1930 and 1931, becoming a national<br />
phenomenon." At the time, the population of the US was about 120<br />
million. The popularity of the sitcom isn't a product of post-war<br />
plenty; it's a product of the Great Depression.</p>

<p>It goes back further; sitting and listening to people telling<br />
stories has always been a popular way to spend free time. Changing<br />
technologies have changed the way in which people sit around and<br />
listen, and it would certainly be possible to write a sensible essay<br />
(or, for that matter, give a sensible talk) about how the internet is<br />
turning a lot of one-to-many media into many-to-many media. But this<br />
one isn't it.</p>

<p>I'm entirely willing to agree with Greg London @29 that time spent<br />
on wikipedia is in a lot of ways equivalent to time spent watching TV.<br />
But that's not the point that Shirky is making.</p>

<p>On the other hand, Randolph Fritz @28, you seem to have the end of<br />
an argument without the first part. If I were to say, "since the US<br />
consumes over nine billion pounds of cheese a year, given the amounts<br />
consumed, it's pretty clear that a lot of cheese is used as a sedative,<br />
and that it is overused," you'd think I was mad.</p>

<p>In order for the argument to stand, you need to show that cheese is<br />
used as a sedative, and that the amounts consumed as a sedative are too<br />
high, against some sort of standard. I'm willing to believe that's the<br />
case, with either cheese or TV, but again, it's not the argument that<br />
Shirky is making.<br /><br />
</p>
	 <p>Posted April 28, 2008 10:11 AM by Alter S. Reiss</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #37 from Bruce Cohen (SpeakerToManagers)</title>
         <description>comment from Bruce Cohen (SpeakerToManagers) on 28.Apr.08</description>
         <content:encoded><p><b>heresiarch @ 26</b><br /><br />
<i>Is it that the common wisdom was wrong, or is it that the viewers have changed?</i><br /><br />
The common wisdom was wrong, the viewers were always ready for it*, and <i>the writers and directors changed</i>.  The kind of stories they wanted to tell and felt confident that they could tell were different.</p>

<p><b>TNH @ 1</b><br /><br />
"Fans are Slans?" Hey, we knew the answer to that one a long time ago,<br />
and we remember everytime our telepathic feelers tingle with the<br />
approach of another one of us.</p>

<p><b>response to the original post</b><br /><br />
Several comments before this have either agreed with or taken issue<br />
with the idea that television must be bad and the internet good. I<br />
don't get that idea from the speech at all. I get that there is room in<br />
people's heads for consumption and production and sharing and that<br />
we're seeing the maturity of the technology of production and sharing,<br />
which, largely for economic reasons, I think, had to come later.<br />
There's no implication of morality or aesthetic quality, just more<br />
opportunity.</p>

<p>Just to point out that ideas don't come out of nowhere, the google<br />
crime map idea has been alive and well for years here in Portland. The<br />
Tax Assessor's office has an online GIS map of property in the<br />
Multnomah County area. Enter an address, get a map of the property,<br />
with tax info and a bunch of buttons for showing sewer and gas lines,<br />
crime statistics (broken out by type of crime), residences of sex<br />
offenders, even aircraft noise contours.</p>

<p>* even back in the 50s and 60s when people talking around the water<br />
cooler about last night's episode of "The Dick Van Dyke Show" would<br />
compare it previous episodes, and draw conclusions about the characters<br />
from the comparison.</p>
	 <p>Posted April 28, 2008 10:23 AM by Bruce Cohen (SpeakerToManagers)</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #38 from A. J. Luxton</title>
         <description>comment from A. J. Luxton on 28.Apr.08</description>
         <content:encoded><p>R.M. Koske @ <br /><br />
<i>Maybe the point isn't that we'll never sit and enjoy/partake in<br />
non-interactive culture, but that we'll probably start making new<br />
things of that culture as a matter of course.</i></p>

<p>and:</p>

<p><i>Huh. Aren't reviews, analysis and discussion of TV a much newer thing than television? </i></p>

<p>Yes and yes. Regarding the debatability, above, of whether that was<br />
intended by the original article, it's what I took from it, whether or<br />
not that was the intention. (Is that a sentence? The fact that I'm not<br />
sure means I should go to sleep now.) Once the words leave the author<br />
and hit the reader...</p>

<p>Bedtime, though. Really.</p>
	 <p>Posted April 28, 2008 10:26 AM by A. J. Luxton</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #39 from Andrew Plotkin</title>
         <description>comment from Andrew Plotkin on 28.Apr.08</description>
         <content:encoded><p>Scott Taylor @ 24,</p>

<p>I'd say there's a bigger difference between tabletop RPGs and World<br />
of Warcraft: the latter is *popular*. D&amp;D was very interactive, but<br />
it appealed to a smallish slice of the population. I will (biasedly)<br />
claim that Zork is more interactive than most modern computer games<br />
(multiplayer aspect aside), but Zork only appealed to a tiny slice of<br />
the population. Stuff like that (and, sure, fandom) selected out the<br />
verbal, creative types 25 years ago.</p>

<p>WoW, Livejournal, and cellphone texting are now drawing out the<br />
creative and interactive tendencies in the wider population. (And if<br />
you're worried about the D&amp;D players, hey, they're still playing<br />
D&amp;D -- or DitV, or Nobilis.)</p>
	 <p>Posted April 28, 2008 11:20 AM by Andrew Plotkin</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #40 from ethan</title>
         <description>comment from ethan on 28.Apr.08</description>
         <content:encoded><p>Oh my god, I just spent half an hour composing a reply to a bunch of<br />
comments and then accidentally closed the window and lost it. I hate<br />
everything. I may try again later.</p>
	 <p>Posted April 28, 2008 11:32 AM by ethan</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #41 from Scott Taylor</title>
         <description>comment from Scott Taylor on 28.Apr.08</description>
         <content:encoded><p>Andrew Plotkin @ 39 - <br /><br />
<em>Scott Taylor @ 24,<br /><br />
<em>I'd say there's a bigger difference between tabletop RPGs and World<br />
of Warcraft: the latter is *popular*. D&amp;D was very interactive, but<br />
it appealed to a smallish slice of the population. I will (biasedly)<br />
claim that Zork is more interactive than most modern computer games<br />
(multiplayer aspect aside), but Zork only appealed to a tiny slice of<br />
the population. Stuff like that (and, sure, fandom) selected out the<br />
verbal, creative types 25 years ago.</em></em></p>

<p>Oh, certainly - I wasn't commenting on their relative popularity<br />
(believe me, as an RPG writer/developer, I'd love to have one<br />
ten-thousandth the market share that WoW or Halo has - I'd be in the<br />
top five designers in the industry!), merely on their varying levels of<br />
interaction and creation-enabling (creation-enablement? I Are Verbing!<br />
You Can Verb Too!). </p>

<p><em>WoW, Livejournal, and cellphone texting are now drawing out the<br />
creative and interactive tendencies in the wider population. (And if<br />
you're worried about the D&amp;D players, hey, they're still playing<br />
D&amp;D -- or DitV, or Nobilis.)</em></p>

<p>Well, a lot of them are also playing WoW, in addition (or instead of) tabletop, for a variety of reasons.</p>

<p>Other than that, we appear to be in violent agreement - for various<br />
reasons, D&amp;D and the tabletop RPG market pretty much saturated its<br />
environment years ago - partly through being 'the only game on the<br />
block' for that sort of thing, partly for other reasons. </p>

<p>But the "Tabletop games are" (more accurately can be) "more<br />
interactive, allow more creativity, etc. that vidya games" shibboleth<br />
is, while still true for now, less so with every generation of online<br />
game that comes out. </p>
	 <p>Posted April 28, 2008 12:05 PM by Scott Taylor</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #42 from heresiarch</title>
         <description>comment from heresiarch on 28.Apr.08</description>
         <content:encoded><p><b>R.M. Koske @ 32:</b> <i>"In theory we could refill only from life<br />
and nature, and never absorb narrative, but in practice that's silly<br />
and unnecessarily limiting."</i></p>

<p>Goodness, I'd hope not! If we weren't allowed to recharge listening to narrative, well, we'd never get <i>anywhere</i><br />
interesting. It'd be like trying to build a wall without using that row<br />
of stones you just laid; foundation after foundation without any upward<br />
progress.</p>

<p><b>Scott H @ 35:</b> <i>"However, my feeling is that the speaker was<br />
overlooking a key fact: even provided with superior tools, the vast<br />
majority of people will never attempt to build anything."</i></p>

<p>I think you're missing two things: </p>

<p>1) Shirky's claim isn't that everyone will suddenly devote every<br />
leisure hour to writing a novel/inventing cold fusion--only that, all<br />
of a sudden, it will be much easier to do so. People might still only<br />
choose to use 1% more of their leisure time in a productive fashion,<br />
but that's still 1% improvement, and small percentages add up to a lot<br />
of productivity when you're talking millions of people. </p>

<p>2) Productive activities are <i>really fun</i>. Really. They aren't<br />
necessarily more fun than passive activities, I admit: a balance is<br />
necessary. But the idea that people, minus the prod of economic<br />
incentive, will sit around like blobs is itself the product of a<br />
culture where leisure activity is <i>already</i> coded as passive. If<br />
given an equal choice, a substantial number of people will choose to<br />
devote a fair amount of their leisure time to productive endeavors.* Up<br />
until now, that choice hasn't been equal. We've been piping convenient,<br />
high-quality passive entertainment into people's homes--of course<br />
people will overwhelmingly choose to be passive. Suddenly, that's<br />
changing: now we're piping an interactive, productive medium into<br />
people's living rooms. The cost of choosing a productive activity<br />
versus choosing a passive one has massively shifted. As a result, a lot<br />
more people are going to choose productivity.</p>

<p>*People produce all sorts of amazing things in their spare time--the<br />
Special Theory of Relativity, for one. Really, the progress of science<br />
up until the industrial revolution was almost entirely driven by<br />
dudes** futzing around for the heck of it.</p>

<p>**used here in its West Coast gender inclusive usage (though not really)</p>

<p><b>Bruce Cohen @ 37:</b> <i>"The common wisdom was wrong, the viewers were always ready for it*, and the writers and directors changed."</i></p>

<p>It's possible. I am but an egg, and my perspective on it is severely<br />
limited. There has likely always been a number of viewers who craved<br />
for more continuity (it's pretty natural, I think), but I'm not sure<br />
that the producers of the day were wrong to decide that it wasn't worth<br />
it to risk turning off potential viewers with less-than-immediately<br />
comprehensible plots. What has really changed, it seems to me, is our<br />
viewing habits: it isn't unusual for people to schedule their lives<br />
around a show, and when that isn't possible, there's always VCR (or now<br />
Tivo). Even more critical is DVD collections and BitTorrent: suddenly<br />
it's possible for anyone to catch up with that hot new drama they<br />
missed the first season of. I think all of those factors have<br />
contributed to making continuity a more attractive option.</p>
	 <p>Posted April 28, 2008 12:12 PM by heresiarch</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #43 from Michael Weholt</title>
         <description>comment from Michael Weholt on 28.Apr.08</description>
         <content:encoded><p>I was going to contribute my thoughts, but then the opportunity to<br />
produce rather than just consume filled me with such dread and<br />
performance anxiety that I was unable to go on and so now I'm going to<br />
go watch an episode of "Seinfeld".</p>

<p>Whew, what a relief.</p>
	 <p>Posted April 28, 2008 12:13 PM by Michael Weholt</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #44 from Adrian Smith</title>
         <description>comment from Adrian Smith on 28.Apr.08</description>
         <content:encoded><p>Alter S. Reiss@36: <i>If I were to say, "since the US consumes over<br />
nine billion pounds of cheese a year, given the amounts consumed, it's<br />
pretty clear that a lot of cheese is used as a sedative, and that it is<br />
overused," you'd think I was mad.</i></p>

<p>Used to know a guy who was in charge of the boarding section of an<br />
international school in Greece who absolutely swore by cheese as a<br />
sedative. Dunno about the general population, though.</p>
	 <p>Posted April 28, 2008 12:38 PM by Adrian Smith</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #45 from Julie L.</title>
         <description>comment from Julie L. on 28.Apr.08</description>
         <content:encoded><p>Back in the mid-90s, ISTR a local NJ tv station rebroadcasting a<br />
talk which John Ciardi had given to a local elementary-school class. At<br />
one point, he lamented the advent of radio serials during his<br />
childhood: all of the neighborhood kids would be playing stickball,<br />
jumprope etc. together outside in the afternoons until the time came<br />
for the Tom Mix show or whatnot, and then everyone would vanish inside,<br />
each to their own particular houses.</p>

<p>(OTOH, the early years of radio also brought about the widespread<br />
popularity of classical music to a degree that seems almost<br />
unimaginable today; whereas the excerpts in <i>Fantasia</i> and "The<br />
Rabbit of Seville" may've originally played on the audience's presumed<br />
pre-existing familiarity with those pieces, these days they're<br />
practically the *only* exposure for much of the audience (including<br />
me). Which is not to automatically overprivilege classical music above<br />
other genres, but for the sake of the traditional highbrow stance (and<br />
set of values) that popular media is inherently mindless and vulgar....)</p>

<p>Meanwhile, even within the medium of television, isn't the ~!990s<br />
"recent invention of serial narrative" claim rather overlooking several<br />
decades of daytime soap operas?</p>
	 <p>Posted April 28, 2008  1:02 PM by Julie L.</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #46 from Jen Roth</title>
         <description>comment from Jen Roth on 28.Apr.08</description>
         <content:encoded><p>ethan @22:</p>

<p>"Tell any <i>Star Trek</i> fanfic writer that television isn't a participatory art form. Tell people who spend their lives in academic dissections of <i>Buffy</i> that they're wasting their time, or not contributing anything."</p>

<p>People do tell fans that, all the time. I think that participatory<br />
fandom is another one of those "where do they find the time?" things.<br />
Somehow, spending a lot of time watching television is normal (albeit<br />
an activity that many people look down their noses at), but spending a<br />
lot of time engaging with the television you watch and producing<br />
thoughtful responses is weird, obsessive, and the kind of thing people<br />
do when they have too much time on their hands. Even the creators of a<br />
lot of shows have this attitude toward their fans -- Aaron Sorkin, for<br />
instance, wrote his issues with fans right into a couple of <i>West Wing</i> episodes.</p>
	 <p>Posted April 28, 2008  1:31 PM by Jen Roth</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #47 from Lee</title>
         <description>comment from Lee on 28.Apr.08</description>
         <content:encoded><p>Greg, #29: <i>The piece I quoted, the piece that really struck me as<br />
getting at something, was that the TV person couldn't understand where<br />
someone could find the time to contribute to wikipedia.</i> </p>

<p>Yes, exactly. That's the bit that jumped out at me, too; my<br />
immediate reaction was considerably ruder, along the lines of, "They<br />
have the time because they're not watching TV, you idiot!" Seriously,<br />
it was as though the interviewer just <i>assumed</i> that there's a certain minimum amount of time every day that people <i>have</i> to spend in front of the TV screen, in addition to everything else in their lives. </p>

<p>Perhaps I'm sensitized to this by virtue of not having been a heavy<br />
TV consumer since I got out of college; I'm accustomed to having people<br />
think I'm weird for not spending hours a night parked in front of a TV<br />
screen, and have been known to point out that I'm actually doing just<br />
as much sitting in front of a screen as they are, but it's a computer<br />
screen! <br /><br />
</p>
	 <p>Posted April 28, 2008  1:51 PM by Lee</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #48 from individualfrog</title>
         <description>comment from individualfrog on 28.Apr.08</description>
         <content:encoded><p>Julie@#45 beat me to it! Soap operas have had continuity since they<br />
were on the radio in the 30s. Serial shorts in the movie theater did<br />
too. I think the "reset button" style (which I have no problem with<br />
whatsoever--both modes are lots of fun) is rather newer.</p>

<p>Speaking of things I think but have no evidence of, Scott H@#35<br />
says, "the vast majority of people will never attempt to build<br />
anything", but my "problem" with this talk was rather that I think they<br />
always have, it's just gotten easier to share/show it off. I say this<br />
making no distinction between gardening, memorizing baseball<br />
statistics, perfecting your barbecueing technique, building<br />
supercomputers in your apartment, knitting, and editing<br />
Wikipedia--almost everyone has some hobby. Just because you or I don't<br />
find it interesting or valuable doesn't mean it's not creation. The<br />
suggestion that "the average person" hasn't been creative in their free<br />
time until recently struck me as wrong. But the scope of things you can<br />
easily and cheaply do has certainly expanded in recent years, that's<br />
true.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #49 from Leah Miller</title>
         <description>comment from Leah Miller on 28.Apr.08</description>
         <content:encoded><p>From where my generation stands, this all looks wonderful and<br />
exciting and obvious once it's pointed out (I'm 27, and many of my<br />
friends are a few years younger than me). </p>

<p>I'm not knocking television (and I agree with those above who say<br />
that Shirky is not really doing so either), but TV just isn't a<br />
priority for us. A lot of the people I play WoW with don't watch a lot<br />
of TV. Many of them don't even have cable - the possession of high<br />
speed internet INSTEAD of cable is something I would never have<br />
anticipated, but it seems to be an obvious choice for a lot of people I<br />
know. If you can only afford one, the internet wins every time (of<br />
course that may be because of netflix and pirate media and<br />
downloadables and shows being on the network websites the day after,<br />
but the point stands.) </p>

<p>The best example of this new world I can think of is a voice chat<br />
program called Ventrillo. A group of friends will essentially buy a big<br />
server and set up a password to it. Within this server is any number of<br />
rooms. And there you are, in a room talking to 2-200 of your closest<br />
friends (though for actual conversation, it rapidly looses feasibility<br />
over 20). </p>

<p>I've actually gotten to the point where I go home and I log into<br />
Ventrillo, even if I'm not going to be playing World of Warcraft. It's<br />
a medium somewhere between the phone and sitting in a room with your<br />
friends. Whereas being on the phone pressures you to say something, to<br />
confirm you're still on the line, it's possible to lapse into 20<br />
minutes of companionable silence on Ventrillo, only to suddenly say,<br />
for instance:</p>

<p>"Oh my God, I just saw this awesome video. It's about cognitive<br />
surplus and television and the industrial revolution and... squeeeee.<br />
Hold on a second... check my comment, and go watch it."</p>

<p>In that time I've found an isolated link to the video and used<br />
Ventrillo's interface to attach a link to it to my current username.<br />
Twenty minutes later, most of the other people in the channel have<br />
watched it, and we're having a conversation about free time and the<br />
internet and MMOs and local stigma against pen and paper roleplaying<br />
(interesting side-note: both young men in the channel with me had been<br />
told as children that D&amp;D was satanic.)</p>

<p>And with the introduction of something like Vent, or guild chat, or<br />
IRC, even passive absorption of something becomes more. I remember in<br />
the past watching shows at home, and noticing something, and wanting to<br />
<i>tell someone about it</i>, but being utterly unable to. It was<br />
maddening. Now I know that there will be someone to talk to about it.<br />
Hell, sometimes I'm online at midnight when xkcd or Girl Genius<br />
updates, and my friends all refresh them together, and talk about the<br />
new stuff. If that isn't a bleeding edge combination of passive<br />
absorption and actually doing something, I don't know what is. </p>

<p>A friend of mine from WoW said "you know, I know that I'd be a lot<br />
less social if I didn't play WoW." He went on to say that people<br />
probably think it's weird, that playing an online game is being social.<br />
But it's true... before WoW there were maybe five people who I'd have a<br />
lengthy conversation with at least once a week. Now there are something<br />
like twenty.</p>
	 <p>Posted April 28, 2008  1:55 PM by Leah Miller</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #50 from Michael Roberts</title>
         <description>comment from Michael Roberts on 28.Apr.08</description>
         <content:encoded><p>Wai-wai-waitaminnit!  Was Claude Degler from <i>New Castle</i>??  Are you telling me I grew up ten miles from an actual science-fiction fan and thought I was <i>alone</i> in the world?</p>

<p>(Aside: maybe I'm a Muncie Mutant.  I was born there, after all.  And it would explain a lot.)</p>

<p>@16 Randolph - not the end, not even the beginning of the end; just the end of the beginning.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #51 from EClaire</title>
         <description>comment from EClaire on 28.Apr.08</description>
         <content:encoded><p>The social aspect is one of the things I miss most about playing<br />
WoW, actually. I had a bunch of friends online that I could count on<br />
typing to, if not every day, at least every raid night, and now I<br />
rarely hear from them. Which I guess says something about how good of<br />
friends they were, but these are people that I went on to meet in real<br />
life, have dinner with, lent me boxes when I moved across the<br />
country... They were some of the people I talked to the most. Of<br />
course, I quit playing WoW so that I could spend more time creating -<br />
sewing, gardening and cross stitching. Not that it always works out<br />
that way. I seem to be spending a great deal of time playing spider<br />
solitaire, which I haven't done since college.</p>

<p>And yes, we chose to have high speed internet over cable. The amount<br />
of money cable cost per hour watched just didn't seem worth it. </p>
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         <title>&quot;Where do people find the time?&quot; -- comment #52 from R. M. Koske</title>
         <description>comment from R. M. Koske on 28.Apr.08</description>
         <content:encoded><p>I wonder if soap operas didn't continue with serial stories long<br />
after nearly every other medium gave them up because adults who stay<br />
home with children have a bigger cognative surplus than the rest of us.<br />
I know my sister with her two small children has been quite starved for<br />
grown-up stimulation. She's too tired and busy to read, but a serial<br />
show that develops slowly might be something that you could follow as<br />
the rest of life went on, especially if you managed to make that hour<br />
be the children's naptime.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #53 from Keith</title>
         <description>comment from Keith on 28.Apr.08</description>
         <content:encoded><p>Bruce Cohen @37: <i>Just to point out that ideas don't come out of<br />
nowhere, the google crime map idea has been alive and well for years<br />
here in Portland. The Tax Assessor's office has an online GIS map of<br />
property in the Multnomah County area. Enter an address, get a map of<br />
the property, with tax info and a bunch of buttons for showing sewer<br />
and gas lines, crime statistics (broken out by type of crime),<br />
residences of sex offenders, even aircraft noise contours.</i></p>

<p>Do you have any links? I'm moving to Portland in July and this info would be lovely to have on hand. </p>

<p>An aside: Making a request like this would not be possible if this<br />
information were delivered via the nightly news. assuming the news<br />
could get their collective thumbs out of their collective asses and<br />
stop talking about lapel pins and bowling long enough to deliver actual<br />
information.</p>
	 <p>Posted April 28, 2008  2:39 PM by Keith</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #54 from Keith</title>
         <description>comment from Keith on 28.Apr.08</description>
         <content:encoded><p>heresiarch @26: <i>As much as I love the Simpsons, the fact that<br />
everyone forgets everything they learned last episode frustrates the<br />
bejeezus out of me.</i></p>

<p>I get the principal you are applying but your example is just a little off. One of the internally consistent rules of <i>The Simpson's</i><br />
universe is that it's characters don't learn from episode to episode<br />
and regularly comment on this fact. It's a tad meta but it's a<br />
conscious decision to subvert the stupidity of the sit-com medium by<br />
having the characters realize they are doing repetitive, stupid things<br />
for dramatic reasons but unable or unwilling to act otherwise. Lucy and<br />
Ethel would never pause to wonder why they keep getting into wacky<br />
mishaps while Bart and Lisa do this, if not constantly, at least<br />
occasionally.</p>

<p>And this is one of the points Clay Shirky was making: that we now<br />
have the skills as a culture to not only make these sorts of self<br />
referential critiques but we now expect them to be made, if not by us,<br />
then by a meta-narrative stand in (Comic Book Guy on <i>The Simpson's</i> does this, which is why he has no name).</p>
	 <p>Posted April 28, 2008  2:49 PM by Keith</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #55 from Lee</title>
         <description>comment from Lee on 28.Apr.08</description>
         <content:encoded><p>Individualfrog, #48: Indeed. My partner just cued up <a href="http://www.youtube.com/watch?v=i4BYMvVvMg0" rel="nofollow">this</a><br />
for me. One of the things we discussed afterwards was that this sort of<br />
thing has always been happening, but until YouTube came along, the only<br />
way we'd have seen it was (1) to know these guys and have been around<br />
while they were jamming, (2) to have seen them at a coffeehouse or<br />
open-mike, or (3) for them to have been busking on a street corner when<br />
we were passing by. There was no non-commercial wide-distribution<br />
channel for creative people to use. </p>

<p>EClaire, #51: Sing it, sistah! Springsteen's "57 Channels and<br />
Nothin' On" isn't a patch on today's cable networks. But the biggest<br />
problem isn't so much a lack of content as the amount of garbage that<br />
we'd have to pay for to get the few things we might want. The first<br />
cable network that decides to price every channel individually and let<br />
customers select <i>just the things they want to watch</i> (aka a build-your-own package) will make a friggin' <i>mint</i>. <br /><br />
</p>
	 <p>Posted April 28, 2008  2:51 PM by Lee</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #56 from EClaire</title>
         <description>comment from EClaire on 28.Apr.08</description>
         <content:encoded><p>We used to be able to do that when we used an actual satellite dish<br />
- order channels a la carte. Now, to get Speed and Versus (so I can<br />
watch Formula 1 and my dad can watch the bicycle racing) you have to<br />
get Dish Networks 250 channel package - which is over $500 a year.<br />
Sure, I watch Animal Planet occasionally, and try to catch The Daily<br />
Show and the Colbert Report whenever I can wrench the remote away from<br />
my dad around 10. But it's a good thing he's paying for the TV, because<br />
I certainly wouldn't. (There may also be an argument for not moving<br />
back in with someone who is used to leaving the TV on during all waking<br />
hours - the sheer noise of it makes me crazy.)</p>
	 <p>Posted April 28, 2008  3:02 PM by EClaire</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #57 from Tazistan Jen</title>
         <description>comment from Tazistan Jen on 28.Apr.08</description>
         <content:encoded><p>#36:  <i>It's not possible to read that as anything other than a<br />
condemnation of non-interactive entertainment. Reading a novel -- any<br />
novel -- is worse than grinding your way through a level or two on WoW.<br />
Watching a TV show -- any TV show -- is worse than arguing about gun<br />
control on Usenet.</i></p>

<p>It is quite possible to take it otherwise. IMO, you have taken<br />
quotes out of context and twisted the speaker's meaning. He clearly<br />
likes the idea of people taking *some* of their passive consuming time<br />
and devoting it to creating for others. He really isn't trying to pry<br />
your novels away from you.</p>
	 <p>Posted April 28, 2008  3:05 PM by Tazistan Jen</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #58 from fidelio</title>
         <description>comment from fidelio on 28.Apr.08</description>
         <content:encoded><p>Julie @ #45, WRT classical music on the radio, back in the day.</p>

<p>It was an immensely huge deal when NBC Radio got Arturo Toscanini to<br />
agree to conduct their orchestra for a series on concerts; a lot of<br />
people had thought they were wasting their time asking, that the great<br />
conductor would never deign to mix with the new medium. Not only did<br />
Toscanini agree to their deal, he stayed with them for over fifteen<br />
years, until he retired from conducting; Leopold Stowkowski also worked<br />
for NBC. The Saturday afternoon New York Metropolitan Opera broadcasts<br />
may be one of the last vestiges of the old classical music programming<br />
that people like David Sarnoff and the other early executives felt were<br />
"what the people wanted"--or at least, what they would be willing to<br />
listen to.</p>

<p>But I see where the Met has made the leap to satellite radion, so it's far from over.</p>
	 <p>Posted April 28, 2008  3:17 PM by fidelio</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #59 from Leah Miller</title>
         <description>comment from Leah Miller on 28.Apr.08</description>
         <content:encoded><p>Look, a post of many subjects! Whee!</p>

<p><b>@EClaire and Lee, on the subject of TV</b><br /><br />
Oh gods, a la carte networks on a shifting, impulse-buy system would be<br />
fantastic. I mostly watch Comedy Central with some limited Four<br />
Networks/Bravo/History/Discovery. Every once in a while though there'll<br />
be something I want to watch on IFC or one of the other "ha ha, you'll<br />
only get this with six tiers of cable, sucker" channels. I can see<br />
going without, say, USA for months, resubscribing while Monk was in new<br />
episodes, and then dropping it again. </p>

<p><b>@heresiarch #26 and Keith #54</b><br /><br />
I'll have to agree that the Simpsons is very active in making fun of<br />
the continuity dump. This quote from Homer was one of my favorite jokes<br />
from the show in the last few years: </p>

<p>"I’ve had a lot of jobs in my life: boxer, mascot, astronaut, baby<br />
proofer, imitation Krusty, truck driver, hippie, plow driver, food<br />
critic, conceptual artist, grease salesman, carny, mayor, grifter, body<br />
guard for the mayor, country western manager, garbage commissioner,<br />
mountain climber, farmer, inventor, Smithers, Poochie, celebrity<br />
assistant, power plant worker, fortune cookie writer, beer baron,<br />
Kwik-E-Mart clerk, homophobe, and missionary, but protecting people,<br />
that gives me the best feeling of all."</p>

<p>That, along with the exchange:<br /><br />
"Do you even have a job anymore?"<br /><br />
"I think it's pretty obvious that I don't." </p>

<p>Were incredible, meta moments that rewarded fans and let you breathe. </p>

<p>And finally,<br /><br />
<b>@EClair #51</b><br /><br />
On the transition from online friends to other-kinds-of-friends, it <i>is</i><br />
tough, and immensely more work than maintaining friendships that<br />
started IRL. I do believe it's possible; though whether or not they<br />
survive really depends on how much time surplus either of you have<br />
beyond the games you play, and how much you have in common beyond the<br />
game.</p>

<p>I was talking with a friend from WoW who doesn't play anymore about<br />
a raid we were on, and he said "yeah, Raidleaderguy came over to my<br />
house after and told me about it." In that case they have boring,<br />
small-town proximity to help them, but there are other things.</p>

<p>Heh, I actually became much closer to one of my friends from WoW<br />
after he quit, as he now didn't have as many people to talk to or as<br />
much to distract him from his problems, so we ended up having more time<br />
to talk.</p>

<p>It's really hard to predict who I end up keeping and who I lose. But<br />
I have a bigger pool to draw from, and a far far higher success rate<br />
than other purely online means of forming friendships. </p>

<p>I apologize for the chaotic and rambling nature of my comments in<br />
this thread. This is just a subject that I'm so involved in and there<br />
are so many possible implications - I can't calm my brain down for very<br />
long. </p>
	 <p>Posted April 28, 2008  3:20 PM by Leah Miller</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #60 from Russell Letson</title>
         <description>comment from Russell Letson on 28.Apr.08</description>
         <content:encoded><p>Keith @54--Re: "self referential critiques" and meta-narrative<br />
features. _Tristram Shandy_, for starters. Jump a century and a half<br />
and there's _Six Characters in Search of an Author_ and Buster Keaton's<br />
_Sherlock, Jr._ and any number of Warner Bros. cartoons, right up to<br />
the Goon Show and Monty Python. Neither programmers nor Escher invented<br />
recursion, any more than contemporary TV producers invented the story<br />
arc. (Dickens, anyone?)<br /><br />
</p>
	 <p>Posted April 28, 2008  3:25 PM by Russell Letson</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #61 from Russell Letson</title>
         <description>comment from Russell Letson on 28.Apr.08</description>
         <content:encoded><p>And Chaucer wrote himself (or a Chaucer-persona) into -The Canturbury Tales_. Drasty riming, indeed.</p>
	 <p>Posted April 28, 2008  3:29 PM by Russell Letson</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #62 from Keith</title>
         <description>comment from Keith on 28.Apr.08</description>
         <content:encoded><p>Russell Letson @60: While TV producers didn't invent recursion or<br />
serialized story arcs, they've brought it to a large enough audience<br />
where it's absence is now considered a flaw. That's big. Children's<br />
programs now have the same or better continuity than a serilaized<br />
Dickens novel. 150 years ago, children's entertainment was nonexistent<br />
and mass media was a Punch and Judy puppet show.</p>
	 <p>Posted April 28, 2008  3:57 PM by Keith</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #63 from Jp</title>
         <description>comment from Jp on 28.Apr.08</description>
         <content:encoded><p>Neither. Technology and business changed. Reset-zero shows dominated<br />
an era when if you didn't see a show on first broadcast, you wouldn't<br />
have another chance to see it unless the entire series was repeated on<br />
the same channel, and that wouldn't happen for a long time. So if a<br />
show depended on you watching every presentation in sequence, it would<br />
drop viewers at every broadcast as the next batch of people who had<br />
something else to do one particular night got left behind.</p>

<p>Three things changed:<br /><br />
1. Widespread distribution of series boxsets<br /><br />
2. VHS, Tivo and other view on demand/home recording technologies<br /><br />
3. Non-network channel proliferation, leading to airtime becoming less<br />
precious, leading in turn to the practise of repeating each episode<br />
multiple times within the span of the series.</p>

<p>Of these, I think the third is the most significant - the VHS<br />
recorder was obviously important, but it still places the onus on the<br />
audience to be such big fans of a show that they will plan their lives<br />
around it, even if only to pre-arrange a recording. But with multiple<br />
repeats of an episode each week, the audience has many opportunities to<br />
watch an episode without having to make any major personal effort. </p>

<p>There's a tradeoff in play: if every episode in a series is<br />
important, some people will make an additional effort to watch every<br />
episode (rather than just watching some), but some people will watch no<br />
(or fewer) episodes because they won't or don't want to make that<br />
effort. In the post-war era, the limited availability of repeats meant<br />
that a continuity-heavy series would lose more viewers than it gained,<br />
losing money. But in the past twenty years, the greater availability of<br />
airtime and repeats have significantly shifted that balance, and hence<br />
made continuity-heavy shows more profitable.</p>

<p><br /><br />
Soap operas are a bit of a special case. Firstly, they tend to be<br />
targetted at an audience which is able to (and wants to) take daily<br />
structure from a viewing schedule, and to do this they tend to use<br />
timeslots which are rich in this kind of audience: early afternoon or<br />
early evening. Additionally, they tend to be continuity-light rather<br />
than continuity-heavy - key parts of story arcs are deliberately<br />
plotted across multiple shows so that it's possible to miss one or<br />
shows without falling disorientingly behind on even one storyline.</p>
	 <p>Posted April 28, 2008  4:37 PM by Jp</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #64 from Alter S. Reiss</title>
         <description>comment from Alter S. Reiss on 28.Apr.08</description>
         <content:encoded><p>Tazistan Jen @ 57.</p>

<p>It's possible that I'm extra special grumpy this evening, because<br />
both my router and my wireless mouse are acting up, leaving me,<br />
ironically enough, to the mercy of recorded TV shows for most of my<br />
amusement.</p>

<p>And yet, when I managed to get through to the essay, it seems to say<br />
what I remember it saying: a lot of TV is really dumb, and<br />
collaborative internet projects are really neat. And, honestly, it's<br />
hard to argue with either of those premises. There's a hell of a lot of<br />
dumb TV, and there are a great many interesting things being done on<br />
the internet.</p>

<p>All the same, I think the framework in which he's assimilating those<br />
ideas is fundamentally wrong. He sees our attachment to sitcoms as a<br />
reaction to plenty, whereas the sitcom became a popular form during a<br />
time of want. And I think that's a significant error. TV isn't where<br />
people go to escape the possibility of having fun; it's where they go<br />
to retreat from more stringent demands.</p>

<p>I don't think that anyone's trying to take the novels from my hands.<br />
I don't even think that Shirky looks down on reading novels; he paints<br />
TV as being a specific remedy to a specific problem. The problem being<br />
that people would accomplish too much with their free time, and the<br />
remedy that TV provides being wasting people's free time without<br />
accomplishing anything.</p>

<p>I think that the logic of his arguments leads inescapably to the<br />
valorization of any interactive activity over any passive consumption<br />
of entertainment. And that's dumb.</p>

<p>In what context does "a screen that ships without a mouse ships<br />
broken" not indicate a fundamental sense that interactive modes of<br />
entertainment are superior to passive modes?</p>

<p>I'd go on in this vein, but I despair: If quoting three successive<br />
paragraphs in their entirety is taking quotes out of context, and if<br />
treating an explicit statement of a general principle as a statement of<br />
a general principle is twisting the speaker's meaning, I'm not sure how<br />
to reference my arguments in the text at all.</p>

<p>The frustrating thing about the essay is that I don't disagree with<br />
most of Shirky's conclusions; I think that his argument goes off the<br />
rails in a couple of places, and I think that he misses the opportunity<br />
to talk about some really interesting stuff.</p>

<p>I mean, there wasn't a big media brute squad keeping him in that<br />
basement, watching Gilligan's Island. He could have written novels or<br />
fanzines or letters to various editors. Or, for that matter, he could<br />
have been playing the piano, or playing ball or rolling a barrel hoop<br />
along with a stick, or whatever kids did back then. He was watching<br />
Gilligan's Island because it was the most attractive entertainment<br />
option available at the time.</p>

<p>And I think it's really neat, the way ease of publishing and ease of<br />
finding stuff is shifting things so that activities more productive<br />
than watching Gilligan's Island are becoming attractive entertainment<br />
options.</p>

<p>But I don't think that Shirky's essay really gets to the meat of<br />
that. I think the "cognitive surplus" thing isn't defensible, except in<br />
the broadest terms -- certainly, treating lots of free time as a 20th<br />
century phenomenon shows a profound ignorance of history. I think the<br />
idea that TV is uniquely useless to be at best foolhardy and at worst<br />
pernicious, and it's very hard to miss that idea in the essay.</p>

<p>In short:  No I'm not.</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #65 from P J Evans</title>
         <description>comment from P J Evans on 28.Apr.08</description>
         <content:encoded><p>#63</p>

<p>Soap opera story arcs used to be slow enough that you could pretty<br />
much follow it on one show per week: they'd do a review of last week's<br />
story, then start this week's story, plus there were reviews of the<br />
previous day's story every day. Result: ten or fifteen minutes of<br />
storyline in a half-hour show.<br /><br />
(My grandmother watched some of them.)</p>
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         <title>&quot;Where do people find the time?&quot; -- comment #66 from Leah Miller</title>
         <description>comment from Leah Miller on 28.Apr.08</description>
         <content:encoded><p><b>Alter S. Reiss @ #64</b></p>

<p>I'd like to watch the whole clip again and put out some<br />
counterarguments to your interpretation in general, but right now I<br />
only have the time to answer the one specific, explicit question you<br />
ask. And I think I ramble on long enough.</p>

<p><i>In what context does "a screen that ships without a mouse ships<br />
broken" not indicate a fundamental sense that interactive modes of<br />
entertainment are superior to passive modes?</i></p>

<p>Replace, in this case, 'mouse' with 'advanced interaction device' or<br />
even 'sufficiently developed and modern remote,' as they are pretty<br />
much the same thing. The little girl is probably simply much more<br />
familiar with the mouse, it's a more flexible and sophisticated input<br />
mechanism than the remote, and requires less advanced<br />
learning/reading/numbers to use. However they are fundamentally the<br />
same: a device to allow you to manipulate the 'thing.' </p>

<p>I'm thinking here specifically of a TiVo/DVR remote. For fun (or eternal and constant aggravation), try watching a show like <i>Lost</i> on a DVD or DVR for the first two seasons. Then switch to live broadcast sans-DVR.</p>

<p>It is maddening and broken feeling at that point, at least to me,<br />
even though it is the same thing: a passive mode of entertainment. My<br />
Lost-watching-friend and I are so used to being able to freeze frame,<br />
rewind a bit and make sure we heard what someone was saying, or even<br />
just pause and say "HOLY CRAP DID YOU SEE THAT? WHAT DOES IT MEAN?" and<br />
have a five minute discussion before resuming. And now we can't.</p>

<p>A TV that ships without a DVR ships broken to me now. Not un-usably<br />
broken, but lacking - like a clock without a snooze alarm, or a<br />
tape-recorder without a fast-forward button.</p>

<p>The mouse, the tivo, the screencap of the document on the desk...<br />
whether you're solving some mystery of what is really going on in <i>Lost</i> or catching a throwaway gag on <i>the Simpsons</i>, being able to manipulate the media on some level is essential. </p>

<p>Add to that the fact that we've sometimes watched the <i>Lost</i> Pop-up rebroadcasts with Lostwiki open, and you begin to see where you are, if you are us. Our cries, (<i>cries, monseigneur!</i>)of 'have you seen that show Lost?' echo throughout our office, our lives, our <i>World of Warcraft</i> guilds. We are tirelessly devoted to passive absorption of that story.</p>

<p>But there is still some activity that I would categorize as 'mouse related.' </p>

<p>Maybe you are fortunate enough to have someone within shouting<br />
distance with whom you can discuss every single program you like. Or<br />
maybe you don't feel the need to talk about TV or novels, but merely<br />
enjoy them solo. That's not wrong. </p>

<p>But for me the 'mouse' he is speaking of is the mouse of distance<br />
communication. It is the mouse of pauses and instant replays. It is the<br />
mouse of DVD special commentary. It is the mouse of customizable<br />
access. </p>

<p>It is the 'mouse' I reach for when I'm reading the book that my<br />
friend recommended and I get to that one part and I want to tell him<br />
that that part was amazing. It is the mouse I reach for when I get to a<br />
panel of a comic that I think would make an excellent LJ icon. </p>

<p>It is not saying other tools are bad. It is saying "A word processor<br />
without a tab key is a broken word processor." Tab is not the only tool<br />
in the world. It is not even the only tool for formatting paragraphs.<br />
It is, however, a very useful thing that people like and would miss<br />
were it gone. I know this from a few situations where I have been stuck<br />
with a computer that was only equipped with notepad for typing. Notepad<br />
may have once been all you needed out of a word processor. It may still<br />
be all you need for some uses. But to the modern user it is, in many<br />
ways, broken. </p>

<p>And after all this, I still consider my time spent watching <i>Lost</i> as a 'passive' activity. </p>

<p>And that is how, to me, an uber-connected fan-crazy, hyper-literate<br />
twentysomething... that phrase totally did NOT indicate a fundamental<br />
sense that interactive modes of entertainment were superior to passive<br />
ones.</p>

<p>Heh. I didn't mean to rant, but hopefully you have a bit better idea of what it looks like from in here?</p>
	 <p>Posted April 28, 2008  5:49 PM by Leah Miller</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #67 from Sica</title>
         <description>comment from Sica on 28.Apr.08</description>
         <content:encoded><p>As someone highly fannish and mostly involved in several TV show<br />
fandoms I couldn't help but bristle at the TV watching is passive!<br />
comments in the thing.</p>

<p>It can be but it isn't always. Not really. Fanfic, reading and<br />
writing and commenting, vidding, meta and discussions all springs from<br />
actively watching the TV shows.</p>

<p>I do find interesting though a poll I saw on LJ a while back asking<br />
fans about their TV viewing habits and most people there didn't really<br />
watch any 'normal' TV because they found it not as fun and didn't<br />
really want to spend their time on shows or tv stuff that they weren't<br />
fannish about.<br /><br />
</p>
	 <p>Posted April 28, 2008  6:20 PM by Sica</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #68 from Bill Higgins-- Beam Jockey</title>
         <description>comment from Bill Higgins-- Beam Jockey on 28.Apr.08</description>
         <content:encoded><p>So:</p>

<p>If there is video of Clay Shirky from the Web Two Point Oh Expo, where is the video of Teresa?</p>
	 <p>Posted April 28, 2008  7:34 PM by Bill Higgins-- Beam Jockey</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #69 from Paul Duncanson</title>
         <description>comment from Paul Duncanson on 28.Apr.08</description>
         <content:encoded><p><b>Keith @ 54</b>: <i>Comic Book Guy on The Simpson's does this, which is why he has no name</i></p>

<p><a href="http://en.wikipedia.org/wiki/Comic_book_guy#Name" rel="nofollow">His name is Jeff Albertson.</a>  Though that is a relatively recent development.</p>

<p><b>PJ Evans @ 63</b>: <i>Soap opera story arcs used to be slow enough that you could pretty much follow it on one show per week.</i></p>

<p>My mother used to do exactly that. Once a week, after washing<br />
clothes, she would set up the ironing board in front of the television<br />
and watch while she ironed and folded. I think it was just to alleviate<br />
the tedium of the ironing rather than from any real interest in the<br />
stories - I know she didn't always watch. One of my earliest memories<br />
is of asking her what the men on the TV were doing. "They're going to<br />
the moon." I don't think I'm completely over how awesome that seemed<br />
yet.</p>

<p>I wish they would bring that show back.  What's Ron Moore doing next year?</p>

<p><br /><br />
<b>Sica @ 67</b>:  </p>

<p>Those things do grow from actively watching but they're not<br />
inherently there in the original medium. You make that interactivity<br />
and by doing so (and deriving so much more from it than from the show<br />
alone) you're demonstrating a part of Shirky's thesis: Doing something<br />
is better than doing nothing. </p>

<p>The fanfic writers and commenters, the vidders and all the<br />
communities that have sprung up around them, especially those that did<br />
so before the intertubes were plugged into every home, are the<br />
beginning of what Shirky is on about. Because it wasn't inherent in the<br />
medium, you had to make the interactivity yourselves. You're the ones<br />
blazing the trail into interactivityland without the technology that<br />
the rest of the world will use to follow you. It's why, when everyone<br />
else got online, they found the internet was already full of nerds.<br />
Shirky wasn't talking to you because you're already there.</p>
	 <p>Posted April 28, 2008  7:55 PM by Paul Duncanson</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #70 from Patrick Nielsen Hayden</title>
         <description>comment from Patrick Nielsen Hayden on 28.Apr.08</description>
         <content:encoded><p>Holy cow, do I ever think some of you are bristling unnecessarily<br />
over the TV thing. I watch about twenty times more TV now than I did<br />
ten years ago, because <em>TV has changed</em>.  The TV you're defending the watching of isn't the TV Shirky is remembering from his childhood, and mine.</p>

<p>And for that matter, even when Shirky is deprecating that kind of<br />
TV, he's doing so with a lot of gentleness and understanding. It feels<br />
to me like some of you are looking for offense where none was<br />
proffered. </p>
	 <p>Posted April 28, 2008  8:04 PM by Patrick Nielsen Hayden</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #71 from Patrick Nielsen Hayden</title>
         <description>comment from Patrick Nielsen Hayden on 28.Apr.08</description>
         <content:encoded><p>And by the way, I don't think there's anything inherently bad about<br />
burying one's self in an immersive narrative, and I'll bet the rent<br />
Clay Shirky doesn't think so either. I make my living developing and<br />
selling those immersive narratives, I remind you. </p>

<p>Shirky is observing that if just <em>one percent</em> of the time<br />
and energy devoted to watching TV gets redirected to more interactive<br />
pursuits, that's a potentially a huge social change. This seems like a<br />
fair comment--about the dynamic of small shifts with big consequences,<br />
among other things--and a long way from the wholesale condemnation of<br />
"watching TV" or "reading fiction" that some people are discerning in<br />
his talk. It's an interesting point even if you stipulate that there's<br />
nothing inherently more virtuous about "interactive" pursuits as<br />
opposed to any other sort. </p>
	 <p>Posted April 28, 2008  8:11 PM by Patrick Nielsen Hayden</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #72 from Terry Karney</title>
         <description>comment from Terry Karney on 28.Apr.08</description>
         <content:encoded><p>ethan: re comments and loss, That is why I started using notepad to<br />
compose comments. If I try to close it by mistake nothing terrible<br />
happens; it asks if I want to save the text.</p>

<p><br /><br />
General: I have problems with some of the reactions people have to my<br />
use of the computer. If I'm crunching images, or doing various sorts of<br />
e-mail, that's "productive." If I'm blogging, or reading that's seen as<br />
not productive.</p>

<p>The end result (an informed me, who can talk about things) isn't seen as connected.</p>

<p>Gardening (even the simple task of watering) is seen as productive.</p>

<p>Even my passive time (watching the Dodgers on television) is time I<br />
spend online; which just re-inforces the idea that the computer is just<br />
about as meaningful as pointless television.</p>

<p>Leah Miller: The sidenote is appallingly common. I stopped counting<br />
the number of times I was told D&amp;D was satanic before I hit 17. I<br />
don't doubt that it still has that accusation, but I don't find it all<br />
that surprising either.</p>

<p>Lee: The closest you come to the build your own model is satellite.<br />
Since cable companies get a limited monopoly, they make a mint<br />
regardless.</p>
	 <p>Posted April 28, 2008  8:29 PM by Terry Karney</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #73 from P J Evans</title>
         <description>comment from P J Evans on 28.Apr.08</description>
         <content:encoded><p>Paul @ 69</p>

<p>I remember spending a couple or three weeks with Granny in the<br />
summer of 1973 - she was getting ready to sell her house - and<br />
watching, depending on what day it was, either soaps or Watergate<br />
hearings. Educational television?</p>
	 <p>Posted April 28, 2008  9:43 PM by P J Evans</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #74 from Mitch Wagner</title>
         <description>comment from Mitch Wagner on 28.Apr.08</description>
         <content:encoded><p>Alter R. Reiss (#36): I was lucky enough to see the speech live. When he said the bit about LOLcats, I thought, <i>"Hey!</i> Why's he dissing LOLcats?! I <i>like</i> LOLcats! They're fun!"</p>

<p>But now that I read the text, I think I misinterpreted it entirely.<br />
I think Clay likes LOLcats too -- or, at least, approves of them.<br />
That's his point: They're slight, but they're fun, and now, with the<br />
tools afforded by the PC and Internet, anyone can do them and<br />
distribute them worldwide, therefore contributing some small quantum to<br />
the amount of creativity and joy in the world. </p>

<p>Similarly: I've done some building in Second Life. I am Second<br />
Life's Most Inept Builder, but still I've created a couple of things,<br />
and been proud of them, too, because I think of myself as completely<br />
inept in the visual arts so if I can create a structure in Second Life<br />
that stands up and doesn't make people want to throw up, then I<br />
consider it a triumph. </p>

<p>Patrick (#70 &amp; 71): I interpreted Clay's comments on TV the same way you did - it wasn't an indictment of <i>all</i> TV, just the really <i>bad.</i> TV. </p>

<p>And even if Clay is dismissing <i>all</i> TV, I can disagree with that portion while still finding his message extremely valuable. </p>

<p>I watch TV more efficiently now, thanks to TiVo. I never, ever<br />
channel-surf and find myself watching something I don't like, just<br />
because it's the only watchable thing on. I used to do that far more<br />
often. Now, I have a whole lot of stuff I'll enjoy piled up on TiVo,<br />
and if I feel like watching TV, I'll watch some of that. And I only<br />
watch commercials if they capture my interest. </p>

<p>Back in the 80s, I worked at a daily newspaper, on the swing shift,<br />
getting off work about 1-2 am every day. Other reporters and editors<br />
were able to go home and go right to bed, but not me -- I'd be bouncing<br />
off the walls for <i>hours.</i> Couldn't sleep. And this was in the<br />
country, there was nothing to do after midnight except get drunk, fight<br />
or fornicate. I wasn't much a fan of the first two, and my girlfriend<br />
worked days. I could only read so much, so I watched a lot of TV.<br />
Sometimes I was so desperate for entertainment I watched Charlie Rose <i>twice;</i> they ran the show for two hours after the entertainment talk show went off the air, and then they ran it immediately again. </p>

<p>And sometimes I look back and think, man, if only we'd had Internet access then. </p>

<p>Patrick, when I heard Clay's speech I thought of you, specifically a<br />
comment you made years ago about how our society doesn't recognize the<br />
importance of creative play. <br /><br />
</p>
	 <p>Posted April 28, 2008  9:44 PM by Mitch Wagner</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #75 from don delny</title>
         <description>comment from don delny on 28.Apr.08</description>
         <content:encoded><p>Terry Karney, 72, said:<br /><br />
<i>Lee: The closest you come to the build your own model is satellite.<br />
Since cable companies get a limited monopoly, they make a mint<br />
regardless.</i></p>

<p>The closest you can come is Netflix + itunes video + unauthorized<br />
streaming video + bittorrent + irc. Yes, yes, helpy, not helpful, but<br />
there you go.</p>

<p>also,<br /><br />
I've been meaning to reply to a couple three people on the<br />
Indistinguishable from parody thread, but I have been overtaken by<br />
ennui. I think fond thoughts of all of you, but I am so...drained.</p>
	 <p>Posted April 28, 2008  9:45 PM by don delny</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #76 from Mitch Wagner</title>
         <description>comment from Mitch Wagner on 28.Apr.08</description>
         <content:encoded><p>Alter R. Reiss (#36): I was lucky enough to see the speech live. When he said the bit about LOLcats, I thought, <i>"Hey!</i> Why's he dissing LOLcats?! I <i>like</i> LOLcats! They're fun!"</p>

<p>But now that I read the text, I think I misinterpreted it entirely.<br />
I think Clay likes LOLcats too -- or, at least, approves of them.<br />
That's his point: They're slight, but they're fun, and now, with the<br />
tools afforded by the PC and Internet, anyone can do them and<br />
distribute them worldwide, therefore contributing some small quantum to<br />
the amount of creativity and joy in the world. </p>

<p>Similarly: I've done some building in Second Life. I am Second<br />
Life's Most Inept Builder, but still I've created a couple of things,<br />
and been proud of them, too, because I think of myself as completely<br />
inept in the visual arts so if I can create a structure in Second Life<br />
that stands up and doesn't make people want to throw up, then I<br />
consider it a triumph. </p>

<p>Patrick (#70 &amp; 71): I interpreted Clay's comments on TV the same way you did - it wasn't an indictment of <i>all</i> TV, just the really <i>bad.</i> TV. </p>

<p>And even if Clay is dismissing <i>all</i> TV, I can disagree with that portion while still finding his message extremely valuable. </p>

<p>I watch TV more efficiently now, thanks to TiVo. I never, ever<br />
channel-surf and find myself watching something I don't like, just<br />
because it's the only watchable thing on. I used to do that far more<br />
often. Now, I have a whole lot of stuff I'll enjoy piled up on TiVo,<br />
and if I feel like watching TV, I'll watch some of that. And I only<br />
watch commercials if they capture my interest. </p>

<p>Back in the 80s, I worked at a daily newspaper, on the swing shift,<br />
getting off work about 1-2 am every day. Other reporters and editors<br />
were able to go home and go right to bed, but not me -- I'd be bouncing<br />
off the walls for <i>hours.</i> Couldn't sleep. And this was in the<br />
country, there was nothing to do after midnight except get drunk, fight<br />
or fornicate. I wasn't much a fan of the first two, and my girlfriend<br />
worked days. I could only read so much, so I watched a lot of TV.<br />
Sometimes I was so desperate for entertainment I watched Charlie Rose <i>twice;</i> they ran the show for two hours after the entertainment talk show went off the air, and then they ran it immediately again. </p>

<p>And sometimes I look back and think, man, if only we'd had Internet access then. </p>

<p>Patrick, when I heard Clay's speech I thought of you, specifically a<br />
comment you made years ago about how our society doesn't recognize the<br />
importance of creative play. </p>

<p>BTW, I'm sympathetic to the notion that prospective writers should<br />
be discouraged, but in a completely different context and for<br />
completely different reasons than the Times. <br /><br />
</p>
	 <p>Posted April 28, 2008  9:47 PM by Mitch Wagner</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #77 from Mitch Wagner</title>
         <description>comment from Mitch Wagner on 28.Apr.08</description>
         <content:encoded><p>And immediately after clicking send on that last message, I came across this: <a href="http://blog.mozilla.com/blog/2008/04/25/firefox-spotted-at-roflcon/#" rel="nofollow">From the Mozilla blog.</a></p>

<p>The Tron guy is a symbol of everything that's great about the<br />
Internet. He put his brain cells and hands to solving a problem for the<br />
sheer joy of solving it -- there's absolutely no practical purpose to<br />
what he did. Moreover, I suspect he knows he looks ridiculous, and<br />
doesn't care. Go, Tron Guy!</p>
	 <p>Posted April 28, 2008  9:52 PM by Mitch Wagner</p></content:encoded>
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         <title>&quot;Where do people find the time?&quot; -- comment #78 from Lee</title>
         <description>comment from Lee on 28.Apr.08</description>
         <content:encoded><p>Jp, #63: I'm not sure your initial premise -- that Before VCRs<br />
people would stop watching a sequential show altogether if they missed<br />
an episode -- is correct. If they'd been watching right along, and just<br />
happened to miss one episode, they could pick up what happened either<br />
by inference the followi