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Posted on entry To boldly spoil: Trek thread ::: May 13, 2009, 09:54 PM:
Some thoughts, shotgun fashion.

- My take on the whole Uhura / Spock thing was that it was clearly meant to be a Big Surprise Twist on Kirk's legendary womanizing. Will New Kirk make out with New Uhura? Noes! She already has the hots for... (drumroll) ZOMG SPACE ELF!

So, it's not merely insipid and destructive to the chain of command, it's not even really about Spock and Uhura at all. It's just a cheap "gotcha!" from the writers (And hell, Deep Space Nine already did that particular joke, more than ten years ago in its neato TOS flashback episode).

- The whole "Starfleet is really busy elsewhere / we're the only ship in the sector" shtick (as a reason for going out alone / undermanned / crewed by rookies / whatever) is beyond tired. It's been used over and over again, movie after movie, TV show after TV show. In reinventing Trek you'd think they could have attempted to reinvigorate the bullshit excuses that drive the plot.

- Nero and his buddies hit the past, destroyed one Starfleet vessel, and then, they uh... uh... hung around in space for 25 years? Maybe this is one of those things that was explained in the comic, but I'm not terribly impressed by the idea of leaving gaping plot holes in the feature film and graciously explaining them in secondary media.

- I loved, loved, loved the cast, Karl Urban as Dr. McCoy in particular, with Simon Pegg's Scotty as a close second. I wanted to see more of them, and found myself getting really pissed off when the movie kept replacing their dialogue and interaction with whatever running / jumping / exploding action beat was playing out at that ten-minute interval. I love action flicks, I'm all for people running around and things exploding, but for god's sake, it wouldn't have killed anyone to let the actors take their shiny new characters for more of a drive. The ice monster sequence was particularly superfluous. Fuck the stupid ice monster; let Kirk and Spock talk, let Dr. McCoy talk, let anyone talk.

- Leonard Nimoy's elderly Spock was marvelous; I'm glad they did a lot more with him than a quick face-check and a couple of lines. Spock Prime seemed to be swinging heavily to his human side (understandable, in light of events, and he admits as much on screen). Nimoy brought real grace to the thankless task of explaining all the backstory and stir-fried technobabble.

- On the other hand, other than one instance of identifying a language, Uhura really didn't get to do anything. For all her talk of outstanding ability, she never got a "hero moment." In fact, neither did Dr. McCoy... but at least he was briefly seen and heard taking over from the previous chief medical officer. Assuring the audience that Uhura is special like the boys is a really cheap substitute for actually showing it.

- Hell, women in general got totally borked out of any heavy lifting or serious presence in the story. Even Spock's mother was really only hanging around to become a high-tech version of the old "Girlfriend In An Icebox" shtick, to supply rage and angst to a male character.

- I also have to concur on the subject of extraterrestrials. It's 2009, and the makers of this film had more power to visualize anything onscreen than any previous Trek creative team could have ever hoped or begged for. And with that incredible power, they gave us a Starfleet that looks an awful lot like the population of rural Wisconsin.

- Uh, a transporter computer can track every molecule and electrical field in a human body as they're pulled apart and flawlessly re-assembled, but it can't auto-target an object falling at a couple hundred miles an hour? Well, that's fucking... stupid.

- Wow, there's a lot of wasted three-dimensional space inside the new ships. And warp engine compartments with a "high school boiler room" design motif? The Enterprise's, engineering spaces looked like a 3M chemical plant. And... the... giant water tubes... with the conspicuous spinny turbine things... jesus! Galaxy Quest was awesome, guys, but it was a parody.

- While I'm harping on the general subject, it's really silly to keep seeing Starfleet extras getting mulched by their own horrendously unsafe working conditions. You can't walk more than a few yards in a 21st century wet navy vessel without finding damage control gear, breathing apparatus, etc. But the fictional 23rd keeps forgetting to put seat belts, safety fuses, respiratory protection, etc. where they would do a great deal of good.

- And Nemo's Planet-Busting Plot Device... I just don't get why starships and their crews are the only defense the movie allows against this thing. Given how utterly fragile it is (first disabled with hand weapons, and later destroyed for good by the popguns on Spock's little space buggy), you'd think hundreds of people on Vulcan and Earth would have hopped into their shuttlecraft / helicopters / whatever, rolled down the windows, and gone after the Romulans with hand phasers. Or landed assault parties. In this milieu, little vehicles that can hop around a planet or into deep space are cheap and ubiquitous. I just can't believe that nobody on Vulcan bothered to even investigate the Obvious Menace above their atmosphere, when little space-cars should have been parked on the equivalent of every street corner.

And Earth! The damn thing was drilling right next to Starfleet Headquarters. Surely there had to be someone on campus that didn't take the bus to work that day. And wait a minute, the bus probably would have been a flying bus too... arrrrgh.

- Purest of purely personal preferences for me here, but the machine-gun style of the new phasers just didn't do it for me. I miss the portentous, elegant lethality of big honkin' beams. I wondered, at first, if the phasers were meant to be some sort of point defense system for knocking out incoming missiles, but, uh, they seem to just spray them everywhere and hit whatever they hit.

Damn, this got long. Closin' it down. Summary:

Excellent cast. Some used well, some severely underused, but every one of them great fun to watch when given a chance to borrow the camera from the effects team for a few minutes.

Action sequences filmed, like way too many these days, with every manner of shaky-cam, pointless blurring, and quick-cut editing. Drives me nuts.

Writers displayed a heroic ignorance of even the extremely generous definitions of "physics" in previous Trek. And, like the new Doctor Who, they took an atomic piss on basic astronomy. But I forgive Who, so I guess I should let this one slide, too. It's not like it was a real shock.

But... the half-seen shadowy super-skyscrapers in the far distant background in the Iowa scenes? Oh god, those were cool. I'd love a future that looks like that.

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